Quinnfernal
poll: horizontal air dash or double jump
DehydratedWater
obviously the answer is double jump horizontal air dash
Quinnfernal
no
Quinnfernal
you get one or the other
Quinnfernal
gun to your head
Quinnfernal
air dash or double jump
Snake-Kun
Air dash, I think, but it’s CLOSE
DehydratedWater
fine fine, air dash
Quinnfernal
bonus question
Quinnfernal
does the answer change if it's a 3D or 2D game
DehydratedWater
no
DoveEaterXC
air dash in 3d more like constantly yeeting yourself off cliffs
DehydratedWater
DoveEaterXC ... and?
EsperBot
Air dash unless it’s a metroidvania, then double jump.
Snake-Kun
I think in 3D it’d have to be double jump unless you were REAL confident in your camera and controls
Snake-Kun
For the reason XC mentioned
Snake-Kun
But as long as we’re talking about it
DehydratedWater
nah just design the game in such a way that yeeting yourself off cliffs is a good thing
DoveEaterXC
a game about rapidly descending a mountain instead of climbing one
Snake-Kun
I think it’s important that a game not START with the double jump
Quinnfernal
I can accept a starting double jump more easily in a 3D platformer
Quinnfernal
where sometimes you really need that extra air control
DIE!Ba Nana
Honestly, probably the air dash
DIE!Ba Nana
It's always the gap that stymies me in any platformer, not things too high to reach
Snake-Kun
You have a double jump by default in Dead Cells and it doesn’t feel good to me because that means that the whole game is designed assuming you have a double jump and i keep thinking “why didn’t you just make my normal jump bigger?”
EsperBot
I feel like there's SOME 3D game with an airdash that works really well but I can't remember what it is
Quinnfernal
the one that came to mind for me is metroid prime
DIE!Ba Nana
Secondary dashes/jumps are all about being able to course-correct in midair. I really dislike platformers where this is impossible (hence me never getting into the Classicvanias much)
DIE!Ba Nana
Sometimes, double-jumps are given from the start with this in mind.
vicious mockery
double jump
oh i'm scary
EsperBot : DMC?
oh i'm scary
it's not really very much for traversal though
Dr. Min▲zuki
Double jump in 2d, air dash in 3d
Dr. Min▲zuki
This response brought to you by Sonic
RobotApocalypse
Double-jump
RobotApocalypse
i want the precision control that the second jump provides
Doge-lover Joja
Megaman X is a good way to assess the pros and cons of both on the 2d plain in one character
Quinnfernal
does X have a double jump? I thought he just had air dash and wall jump
Quinnfernal
granted, while wall jumps are their own category, X has one of the juiciest wall jumps ever
Doge-lover Joja
X4 to X6 is where you need to look
Quinnfernal
ahh
Quinnfernal
I only played the first three
Doge-lover Joja
Zero starts with the air dash, but certain bosses will give him a double jump
Doge-lover Joja
however
Doge-lover Joja
you can only use one or the other
Doge-lover Joja
it makes for a good case study
Doge-lover Joja
but yeah, I go with Double Jump
Dr. Min▲zuki
you know what was great? when vectorman had a double jump that could kill things
Dr. Min▲zuki
(usually right after you injured yourself on them but still)
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