
Onigashima
[gbf] OK here's something I'm lost on

Onigashima
the enemy charge bar

Onigashima
the basics are simple enough

Onigashima
one diamond fills up each turn

Onigashima
when it's full they do a special attack

Onigashima
but where I get confused is with overdrive and break

Onigashima
when a boss overdrives it says "charge bar now fills in fewer turns!"

Onigashima
and then continues to charge at one diamond per turn

Onigashima
then when they break it... stops going up? goes up slower? the diamonds turn blue

Onigashima
also overdrive seems to sometimes trigger before the overdrive bar is full so that's also weird

Onigashima
except wait, do bosses NOT gain charge diamonds when they aren't in overdrive?

bl▲nkets?
I don't directly remember how "charge bar now fills in fewer turns" works but I know there are characters who have skills that make the enemy's charge bar take more turns to charge, and the way they accomplish that is by adding an extra diamond

Onigashima
yeah that's straightforward

bl▲nkets?
so I would imagine that some bosses just have the ability to remove a diamond

Onigashima
nope

Onigashima
diamond count does not change

bl▲nkets?
ah... hm

bl▲nkets?
...it's also possible that the text is just wrong and a leftover from an earlier version of the boss

Onigashima
if it is, it's wrong on every single boss in the game

bl▲nkets?
as for overdrive triggering early, is it extremely early or is it like 90%

Onigashima
like 90%

bl▲nkets?
okay so obviously I don't have the answers but I've seen this too and I think what's going on there is that overdrive can technically start at times when the animation can't play yet

bl▲nkets?
and under some circumstances that might mean you get in a couple more hits before the animation plays

Onigashima
ahh

bl▲nkets?
so technically what happened was it reached 100 and then went back down to 90

bl▲nkets?
at least that's my best guess

bl▲nkets?
but honestly, the mechanics of this game are in many ways a mystery to me

Onigashima
all 18 hard primal raids done, one solitary SR weapon drop


Onigashima
OK doing some of my own research

Onigashima
- charge diamond gain is paused when in break, paralyzed, or petrified

Onigashima
- during overdrive, after using charge attack, boss resets to 1 diamond instead of 0

Onigashima
that about clears it up

Onigashima
and Break clears after a certain time limit or by taking a certain amount of damage

Onigashima
the only things Overdrive does are retaining a charge diamond after special and powering up their charge attack

bl▲nkets?
ahhh that makes sense