Onigashima
[gbf] OK here's something I'm lost on
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the enemy charge bar
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the basics are simple enough
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one diamond fills up each turn
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when it's full they do a special attack
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but where I get confused is with overdrive and break
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when a boss overdrives it says "charge bar now fills in fewer turns!"
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and then continues to charge at one diamond per turn
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then when they break it... stops going up? goes up slower? the diamonds turn blue
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also overdrive seems to sometimes trigger before the overdrive bar is full so that's also weird
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except wait, do bosses NOT gain charge diamonds when they aren't in overdrive?
bl▲nkets?
I don't directly remember how "charge bar now fills in fewer turns" works but I know there are characters who have skills that make the enemy's charge bar take more turns to charge, and the way they accomplish that is by adding an extra diamond
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yeah that's straightforward
bl▲nkets?
so I would imagine that some bosses just have the ability to remove a diamond
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nope
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diamond count does not change
bl▲nkets?
ah... hm
bl▲nkets?
...it's also possible that the text is just wrong and a leftover from an earlier version of the boss
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if it is, it's wrong on every single boss in the game
bl▲nkets?
as for overdrive triggering early, is it extremely early or is it like 90%
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like 90%
bl▲nkets?
okay so obviously I don't have the answers but I've seen this too and I think what's going on there is that overdrive can technically start at times when the animation can't play yet
bl▲nkets?
and under some circumstances that might mean you get in a couple more hits before the animation plays
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ahh
bl▲nkets?
so technically what happened was it reached 100 and then went back down to 90
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at least that's my best guess
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but honestly, the mechanics of this game are in many ways a mystery to me
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all 18 hard primal raids done, one solitary SR weapon drop
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OK doing some of my own research
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- charge diamond gain is paused when in break, paralyzed, or petrified
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- during overdrive, after using charge attack, boss resets to 1 diamond instead of 0
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that about clears it up
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and Break clears after a certain time limit or by taking a certain amount of damage
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the only things Overdrive does are retaining a charge diamond after special and powering up their charge attack
bl▲nkets?
ahhh that makes sense
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