Quinn Angstrom
[CW4] I think Skimmers make the game actively worse
Quinn Angstrom
because there's just no real way to deal with them
Quinn Angstrom
even if they die they stun like six buildings on the way out
Quinn Angstrom
and you lose two cannons, or an entire front
Quinn Angstrom
I just sometimes have to replenish half my forces on one side of this map, no matter how many snipers I build
Quinn Angstrom
I just had to load a quicksave 30 minutes earlier in the level because of one inconveniently-placed skimmer letting a mesh network tear my entire base in half
Quinn Angstrom
oh look, three skimmers went the same way, all died the instant they got in sniper range, and I still lost two cannons to unavoidable stun
Villain
if they exploded where they died they'd be fine
Quinn Angstrom
nope
Villain
but they just go flying through the air unpredictably
Quinn Angstrom
it's so unfair
Quinn Angstrom
you can't even reposition stunned units out of danger
Quinn Angstrom
they're just arbitrarily stunned and then sit there dying and there's NOTHING you can do
Villain
I've been a LOT more careful about leaving fallback positions in this game
Villain
constantly building new weapons to deploy instead of just repositioning old ones
Villain
to avoid PRECISELY this
Villain
if my front collapses I have another front not far behind it I can fall back to
Quinn Angstrom
overall I think it's pretty fair to conclude
Quinn Angstrom
CW3 is still the best creeper world
Villain
yeah I think so
Villain
though I really like the concept behind the airship
Quinn Angstrom
more balanced, better mechanics, a LOT more content
Villain
Honestly the 3D is a neat gimmick but it doesn't REALLY add that much to the game
Quinn Angstrom
yeah
Quinn Angstrom
a skimmer just landed directly on top of a sniper, the anti-skimmer building, stunning five combat buildings at once
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