
Quinn Angstrom
[CW4] I think Skimmers make the game actively worse

Quinn Angstrom
because there's just no real way to deal with them

Quinn Angstrom
even if they die they stun like six buildings on the way out

Quinn Angstrom
and you lose two cannons, or an entire front

Quinn Angstrom
I just sometimes have to replenish half my forces on one side of this map, no matter how many snipers I build

Quinn Angstrom
I just had to load a quicksave 30 minutes earlier in the level because of one inconveniently-placed skimmer letting a mesh network tear my entire base in half

Quinn Angstrom
oh look, three skimmers went the same way, all died the instant they got in sniper range, and I still lost two cannons to unavoidable stun

Villain
if they exploded where they died they'd be fine

Quinn Angstrom
nope

Villain
but they just go flying through the air unpredictably

Quinn Angstrom
it's so unfair

Quinn Angstrom
you can't even reposition stunned units out of danger

Quinn Angstrom
they're just arbitrarily stunned and then sit there dying and there's NOTHING you can do

Villain
I've been a LOT more careful about leaving fallback positions in this game

Villain
constantly building new weapons to deploy instead of just repositioning old ones

Villain
to avoid PRECISELY this

Villain
if my front collapses I have another front not far behind it I can fall back to

Quinn Angstrom
overall I think it's pretty fair to conclude

Quinn Angstrom
CW3 is still the best creeper world

Villain
yeah I think so

Villain
though I really like the concept behind the airship

Quinn Angstrom
more balanced, better mechanics, a LOT more content

Villain
Honestly the 3D is a neat gimmick but it doesn't REALLY add that much to the game

Quinn Angstrom
yeah

Quinn Angstrom
a skimmer just landed directly on top of a sniper, the anti-skimmer building, stunning five combat buildings at once