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[CW4] I think Skimmers make the game actively worse
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because there's just no real way to deal with them
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even if they die they stun like six buildings on the way out
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and you lose two cannons, or an entire front
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I just sometimes have to replenish half my forces on one side of this map, no matter how many snipers I build
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I just had to load a quicksave 30 minutes earlier in the level because of one inconveniently-placed skimmer letting a mesh network tear my entire base in half
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oh look, three skimmers went the same way, all died the instant they got in sniper range, and I still lost two cannons to unavoidable stun
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if they exploded where they died they'd be fine
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nope
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but they just go flying through the air unpredictably
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it's so unfair
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you can't even reposition stunned units out of danger
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they're just arbitrarily stunned and then sit there dying and there's NOTHING you can do
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I've been a LOT more careful about leaving fallback positions in this game
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constantly building new weapons to deploy instead of just repositioning old ones
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to avoid PRECISELY this
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if my front collapses I have another front not far behind it I can fall back to
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overall I think it's pretty fair to conclude
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CW3 is still the best creeper world
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yeah I think so
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though I really like the concept behind the airship
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more balanced, better mechanics, a LOT more content
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Honestly the 3D is a neat gimmick but it doesn't REALLY add that much to the game
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yeah
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a skimmer just landed directly on top of a sniper, the anti-skimmer building, stunning five combat buildings at once
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