Wizards of the Coast is altering D&D's Open Gaming License. Essentially, they want it so that the OGL applies only to "printed media and static electronic files." For things like video games and fan videos, it no longer applies.
If you're making money off of it, you have to agree to new licensing terms, report OGL-related revenue annually if you make more than $50k a year, and include a special badge on your work.
If you make more than $750k a year off of D&D-related material (of which WotC says there's less than 20 creators worldwide), they're adding a royalty program starting in 2024.
they are also still insisting that, somehow, OneD&D will be totally and completely 100% for realsies backwards compatible with existing Fifth Edition materials.
Oh, Gygax wouldn't allow OGL at all, he thought that it was a terrible mistake allowing d20 to be a 'generic' system that just anyone could build with.
That's why I said D&D and not wotc specifically. Though my outlook on wotc is less positive than it once was too. Like yeah I'm sure there are good individuals being held down by corporate requirements but wotc has been under Hasbro since 1999 and has had its own home grown problems.
True. Feel like there has been some change in management in corporate oversight with how quickly the other half of wotc went off the deepend recently and how hasbro investor calls have been bragging about upping their income from the two brands. Because fuck it's been hard on mtg recently and I hate seeing it roll over into d&d too
Though my outlook on wotc is less positive than it once was too.
Like yeah I'm sure there are good individuals being held down by corporate requirements but wotc has been under Hasbro since 1999 and has had its own home grown problems.
They called d&d a lifestyle brand