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For those of you playing along at home, I'm now on to the second stage of Alpha breeding sheet for this. I have a... uh. "Working" lol. Version of it right now but nothing like the one that's being updated to.
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What a better time to update about this project than Valentines Day ig lmao
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Anyway, the new one has a lot of neat features like promised. Realistic shiny rates based on VR's specifics, gender rates based on VR's specifics and the ability to change from Trainer, Breeder or Rocket and get a realistic (based on rates) return of how many eggs you get.
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The babies are individually calculated (or are capable of it in the working concept) and calculate their own shiny rate based on the rate of the parents being shiny+shiny or not+shiny or not+not (which I assume is zero but have room to change if I need to)
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At the current time I'm tearing apart what I have in the "Working" version (which is just 3 separate tabs that don't pull to an overview page and instead do 'mother' 'father' and 'same species' rules on the one page. You'd have to calculate your own shiny rate and whatnot) so that it's all on one Omnipage at the front!
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TL;DR?
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Yes I know normalize isn't a thing there lol I'm using static recognizable test items. It does return as shiny and it does recognize mother and father, but it's so hard to use in the system that it's necessary to rip apart what I have and put it back together another way.
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REITERATING AS I ALWAYS WILL. These sheets are OVERKILL and the moderators will NEVER chastise or get upset or anything where you just read, slap some breeding stuff down via the rules they have and live your life. This is just me trying to help out and make it as easy as possible by making things as hard as possible for myself lol
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Any questions or concerns please
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because this one hates giving me my emails I guess.
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I'll never remember to add an extra @ there so you heard me lol