a girl in love
also I had a full-fledged rp concept idea today while getting ready for work. this is not the time to make a game but maybe I'll write down the info for it anyway
a girl in love
literally just put everyone in a void and make them build absolutely everything from the ground up.
a girl in love
there are teams but they don't have names or colors or anything until you give them those things.
a girl in love
zero npcs. pcs run games
It's Just Deca
ooohhh yes good
IT'S TONI 💀
Whoa. Worldbuilding... the game
eyjaberry 🐑(🦁)
nice
a girl in love
THE OPENING PREMISE IS
a girl in love
the big crunch occurs and literally everything is deleted. all worlds. all universes. player characters are the surviving fragments of existence
a girl in love
and they can slowly recreate stuff using their experiences and intentions as the framework thru a rock powered by their collective will
a girl in love
touch the rock, get gamerunner permissions
a girl in love
mem regain/skill regain/mem loss/skill loss paths optional but not required, and also not dependent on win/loss in games. games do not even need to have win/loss format
a girl in love
after every game everyone can manifest something out of their experiences, if it's a lighthearted game it can be something smallish like a bunch of clothes, if it's a heavy game it can be like, a building
a girl in love
after enough games (heavy games get there a lot faster) they can restore someone's entire canon