BWAAAAAH!
Running a premade module is doing WONDERS for my GMing confidence
BWAAAAAH!
No Room For A Wallflower has a lot of cool shit in it but by now I'm just like "Hmmm"
BWAAAAAH!
"I bet I could make this scene cooler"
BWAAAAAH!
At first I was just STRICTLY following the book because I was nervous about fucking it up
boo(f)
honestly yeah, if I had to give One Tip for getting your sea legs GMing
boo(f)
Run Premades
boo(f)
a huge chunk of the game I ran in Beyond the Wall, an OSR-style d20 game
boo(f)
was just me linking a bunch of premades together
boo(f)
and improvising where I felt I could and/or where the players went off the rails
BWAAAAAH!
Anyway there's like
BWAAAAAH!
...3 more combat?
BWAAAAAH!
4?
BWAAAAAH!
Not many
boo(f)
that's about what I suspected
boo(f)
We've got the fight for the orbital weapon, which is probably one combat, we've gotta breach Evergreen's defenses, which is one combat
boo(f)
and then Beggar probably has some shit for a big Final Boss
BWAAAAAH!
Nah I bet B1 goes down like a chump
boo(f)
hmmmm
BWAAAAAH!
I bet B1 is totally helpless in their NHP casket with no way of being threatening whatsoever
Rama
The first and only "complete" campaign I've run so far was a Star Wars SAGA premade
Rama
Which has helped me a lot in learning how to run my own Star Wars game in Valor