dackquiri
"In the end, no matter what the original rules are, if a player base gets large enough a game will appear ‘hard to get into.’ This is because the game’s controls and rules are the very essences of strategies and mind-games."

god, he really gets it
dackquiri
like, a lot of player bases actually boil down to that ProZD skit about the water subreddit, except they actually come off kinda intimidating XD

Not to downplay the skill development involved or anything, but it certainly can boil down to stuff that only sounds inaccessible or difficult because hearing pros talk about it makes it sound in another league
dackquiri
The one thing that kinda shocked me was the bit about the randomness and the items, 'cause that does make things more beginner-friendly, but also, like

Kinda underplays how much more beginner-friendly Smash is at its no-frills state than the average competitive game
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