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silencerp
One thing I'm really glad dwrp/journal rp did: the change from journal-based games to community-based games
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silencerp
(In journal-based games, network posts would be on the characters' journals while logs would be in a log community usually, while in a community-based game all the posts are in the community)
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silencerp
like my first journal games I spent any appreciable time in were Discedo, Mayfield, and Route... 33? 35? That first Pokemon Isekai one
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silencerp
all journal-based
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silencerp
and like either you could read the community page and hope everyone joined the community properly... or go to the trouble of adding EVERYONE IN THE GAME as a friend
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silencerp
keeping tabs on who apps and drops etc
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silencerp
and if someone decides to delete their posts for that game when they drop, that's a bunch of game history just... gone
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silencerp
so yeah community-based is simpler and easier and makes for better organization and record-keeping
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silencerp
I kinda miss spooky jamjars though
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silencerp
like the whole thing where any progress you made to make things better would constantly be undone to keep the theme of the game was frustrating
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silencerp
(fix up the hospital? EARTHQUAKE, no you didn't!)
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silencerp
but survival horror can be fun sometimes
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silencerp
maybe survival horror is better for short run games
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ωнιтє ℓιgнтηιηg
Yeah, i like everything being in one comm. The individual journals were a pain
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silencerp
It's one of those "why weren't we doing this from the beginning?" things in hindsight, imo
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ωнιтє ℓιgнтηιηg
Agreed!
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ωнιтє ℓιgнтηιηg
I especially had issues with in this small game. I felt like no one added my journal to their reading page