
Master Chieve
I want a AAA open world stealth/action game that's actually about tracking

Master Chieve
Like

Master Chieve
Some games have bits where you follow footprints and shit

Master Chieve
And that's fine

Master Chieve
But imagine a game that through tutorials just fuckin' teach you how to like

Master Chieve
track shit

Master Chieve
by just looking at the world

Master Chieve
and understanding how different kinds of animals behave

Master Chieve
like "Oh look there are bloodstains on this rock and also those trees have a bunch of broken branches on them. Something big and injured came through here"

ѕαмѕα
oh same

ѕαмѕα
you kinda get that with HZD and how you have to follow trails with the focus but i want less tech

Master Chieve
yeah HZD does it but you have a functionally magic toy that does all the heavy lifting for you

Master Chieve
Imagine walking up to like a bloodstain and getting prompt like "R2: Taste"

Master Chieve
And you do it and your guy just goes: /spits "orcs"

Master Chieve
And then you spend a while following a trail of trampled grass and shit until the trail suddenly stops in a valley

Master Chieve
and you have just long enough to go "OH SHIT" and draw your sword before a dozen orcs ambush you

Master Chieve
And of course, your own actions in the world can leave clues that let other creatures hunt you

moontouched
it'd be fun to have a monster hunter side game like this, where it's like inherently focused on tracking

moontouched
just run around and look at big ol monsters all day

Master Chieve
You're on the trail of a troll

Master Chieve
You come to a point where there are no more clues

Master Chieve
But you know from having faced trolls before that trolls like darkness

Master Chieve
And you see ahead of you a narrow forested valley

Master Chieve
So you look in there and sure enough the trail picks up again

Master Chieve
Have an elaborate bestiary

moontouched
a bestiary that you can fill in and correct as you go along would be great

Master Chieve
"Manticores are diurnal, and retreat to a lair when injured. They typically live with a mate, so if you injure one, expect to encounter a second before the day is out"

Master Chieve
"They favor rocky cliffs"

Master Chieve
"Beware its spiked tail and firebreath"

Infychu
This sounds badass

EsperBot
The Witcher 3 hits in kind of this area

EsperBot
Particularly re: the bestiary

Master Chieve
It did

Master Chieve
but it didn't go all in

duck bastard
this reminds me of a similar open world game i dreamed up once when making up a game for a npc to play

duck bastard
and it was kind of like Monster Hunter, I guess? but for taking pictures of the various monsters

Infychu
Monster Hunter Snap /throws apple

moontouched
monster hunter snap but instead of apples you're throwing chunks of meat and enrichment toys made out of like straw or whatever

moontouched
sometimes apples though

Master Chieve
The idea of an open world stealth action game where you don't have any weapons because you're not an assassin you're like a fucking park ranger is not without legs

moontouched
all your tools are like for distracting or running away from or spooking bigger more dangerous things

Master Chieve
You might have like a tranq dart for emerencies

Master Chieve
Or maybe have like a middle ground where you do have fights but they're against, like

Master Chieve
poachers

Master Chieve
Your job is to protect the beasts in this stretch of wilderness

Master Chieve
Which involves keeping track of them