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[OSFE] Something interesting about this game is how each ending type encourages building a different kind of deck
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For mercy runs, you just build a normal deck capable of beating bosses and shit, it's a fairly standard finale
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For neutral runs, you want things that deal damage over large areas, since each of the eight tiles taken up by the Gate can be hit separately
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Fire cards play extremely well here
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Firewall is like 720 free damage
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And for no mercy runs, you want longevity. The true endboss has a shitload of health and defense so you want things that will serve you well in a long, drawn-out encounter
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Selicy neutral clear
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OKAY
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I have gotten pacifist clears with EVERY CHARACTER
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now it's time for some neutrality
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extremely funny: the "whenever you hit with a kunai, gain a kunai" artifact
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when fighting the Gate
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because it's so big that it's impossible to miss
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so you're just mashing both spell buttons as fast as you can and never running out