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Control, final score: C, maybe C+
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it has a very strong start
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but then more and more the weird eldritch bullshit is replaced with fighting endless waves of identical guys with machine guns
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which... I don't know why that's what this game was
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the ending explained... very close to nothing
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who was the janitor
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what was the hiss
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the last stretch was such a miserable slog that it left me feeling extremely sour about the whole experience
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this long, agonizing sequence of fights against multiple enemies who can kill you by breathing on you, and if you die you have to start over from the beginning
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and then the actual ending is like
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45 seconds long
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eh
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not worth sixty bucks
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It was not the game the trailer sold to me
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"Your work is not done." yes it is
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Quinn, are you just mad at this game because you suck at it, like usual?
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Yes
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I will continue to be mad at games I suck at until games start having fuckin difficulty options again
BWAAAAAH!
It REALLY needed difficulty settings, yeah
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not to harp on the same point over and over, but to harp on the same point over and over,
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I had maxed-out health upgrades and a personal mod that massively inflated my max health, and an endgame all-around supercharge that made me ultra powerful
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and individual attacks being inflicited by enemies who were barely visible red blobs on a red background
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were taking out 70% of my health in one hit
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what I would have considered a reasonable difficulty level would be if the endgame power boost was just how you are by default, and the finale gave you a second, equally strong power boost on top of it
Niamh Vibes
It kinda seems like, from the outside, the game didn't quite have the budget it wanted to and tried to push past it by inflating the difficulty artificially
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honestly know what it kind of reminds me of, if shittier?
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God of War 2018
Niamh Vibes
huh
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where they have all these awesome setpieces, but if you just string them together the game is two hours long
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and they don't have the budget to add more content
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so instead it's just waves and waves of randos and busywork
Niamh Vibes
god of war had some fucking money to distract from that issue
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padding out a story that's fine but built for a game half its size
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honestly GOW didn't have the money people think it did, I suspect
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there's like 30 boss fights and six distinct bosses
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you keep fighting the same Big Troll and the same Strong Valkyrie over and over
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with different skins
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and the final boss is the first boss again but slightly stronger and with less panache
EsperBot
I think the GoW devs came out after it was released and said 'we made this for six million dollars' or somesuch
EsperBot
and then everyone turned their head and said 'excuse me fucking WHAT'
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it's still, overall, really good and impressive
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but it's a very thin experience