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Quinneapolis
stupid pet peeve that drives me up the wall:
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Quinneapolis
the inevitable panicked screaming that always comes up at the mere implication of Grappling Rules
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Quinneapolis
like... it's 2019
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Quinneapolis
games haven't been invariably making grappling rules a labyrinth of flowcharts since like 1992
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Quinneapolis
it's OK to trust again
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Gabiluzbad
Do people still panic at grappling?
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dragon time
I like a good grapple
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dragon time
I remember the first time I played DnD in middle school at a convention
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dragon time
I was all about the grappling rules
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dragon time
Despite my character being a pregenerated wizard
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Gabiluzbad
excellent
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dragon time
But I had fun!!
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Rama
It's a meme that hasn't been relevant since D&D 3.5
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NekoInc, MSPM
Indeed... Though I will admit, Darths & Droids' overabsurd take on it is funny, it's also kind of the peak of joking about this
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Rama
I'm also pretty sure that specific page is over 10 years old
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EsperBot
3.0 hurt me too deeply, man.
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NekoInc, MSPM
Yup, it is
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Rama
Honestly I don't even know why D&D grapple gets singled out. You know what's worse than D&D grapples?
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Rama
literally every combat system in a White Wolf game prior to NWoD and honestly the newer stuff isn't that big an improvement
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Rama
I have to roll four separate handfuls of dice and reference at least two sourcebooks just to see if a werewolf punches a vampire successfully
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Rama
Making sure to adjust all my dice pools based on whether it's a punch, kick, bite, haymaker, or wedgie
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EsperBot
Two possible reasons for that
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EsperBot
1) A lot more people play D&D than anything White Wolf has put out ever.
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EsperBot
2) Nobody buys a White Wolf product for its robust combat engine. D&D is a war game in disguise.
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Rama
That kind of makes my basic complaint even dumber, although I understand why it's not a meme. I just find it weird that the OG "narrative" game has such absurdly overcomplicated combat rules.