Quinnfernal
stupid pet peeve that drives me up the wall:
Quinnfernal
the inevitable panicked screaming that always comes up at the mere implication of Grappling Rules
Quinnfernal
like... it's 2019
Quinnfernal
games haven't been invariably making grappling rules a labyrinth of flowcharts since like 1992
Quinnfernal
it's OK to trust again
Snake-Kun
Do people still panic at grappling?
owl time
I like a good grapple
owl time
I remember the first time I played DnD in middle school at a convention
owl time
I was all about the grappling rules
owl time
Despite my character being a pregenerated wizard
Snake-Kun
excellent
owl time
But I had fun!!
Ramases II
It's a meme that hasn't been relevant since D&D 3.5
NekoIncardine
Indeed... Though I will admit, Darths & Droids' overabsurd take on it is funny, it's also kind of the peak of joking about this
Ramases II
I'm also pretty sure that specific page is over 10 years old
EsperBot
3.0 hurt me too deeply, man.
NekoIncardine
Yup, it is
Ramases II
Honestly I don't even know why D&D grapple gets singled out. You know what's worse than D&D grapples?
Ramases II
literally every combat system in a White Wolf game prior to NWoD and honestly the newer stuff isn't that big an improvement
Ramases II
I have to roll four separate handfuls of dice and reference at least two sourcebooks just to see if a werewolf punches a vampire successfully
Ramases II
Making sure to adjust all my dice pools based on whether it's a punch, kick, bite, haymaker, or wedgie
EsperBot
Two possible reasons for that
EsperBot
1) A lot more people play D&D than anything White Wolf has put out ever.
EsperBot
2) Nobody buys a White Wolf product for its robust combat engine. D&D is a war game in disguise.
Ramases II
That kind of makes my basic complaint even dumber, although I understand why it's not a meme. I just find it weird that the OG "narrative" game has such absurdly overcomplicated combat rules.
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