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Quinneapolis
[GH] Let's talk brainstorming and game launch progress
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Quinneapolis
Dev work is steadily progressing on our side
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Quinneapolis
I have recruited two partners in crime
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Quinneapolis
A lot of stuff can't be shown until the layouts are done but I have been doing some theorycrafting on a new possible feature
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Quinneapolis
if the Orbstarter campaign does well, a Monster Dungeon may be added to Gacha National Park
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Quinneapolis
with the catch that it's different every time you go in
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Quinneapolis
in short
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Quinneapolis
in-universe roguelike dungeon
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Dragomorph
oh my sheet amazing
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Quinneapolis
the generator is still a work in progress, there'd potentially be a place for submitting enemies from different canons
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Quinneapolis
to add to the dungeon
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Quinneapolis
it'd be a posting hook and possibly a job equivalent - get a couple combat abilities, start doing raids for cash
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Quinneapolis
(no orbs though)
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Quinneapolis
anyway there's two topics I'm trying to brainstorm 1
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Quinneapolis
1: Shit to do in Gacha City
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Quinneapolis
Necessary to keep people posting steadily
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Quinneapolis
Jobs will be a thing, although I need to think of some good slightly-weird ones
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Quinneapolis
and school, for younger characters - I'm envisioning a random mishmash of 90s Sitcom High School and Anime School
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Quinneapolis
then eventually the Gacha National Park Dungeon
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Quinneapolis
but I feel like we still need shit to Do
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Quinneapolis
2: Event Worlds
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Quinneapolis
the main sort of large-scale Events, temporary extra locales that the characters can visit in search of orbs and shit
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Quinneapolis
There'll be one for each of the main NPCs, and the general anticipated theme is goofy parody/legally-distinct homages to various video games and genres
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Quinneapolis
in which the laws of reality shift to become weirder and more video-gamey
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Quinneapolis
plus also Collab Worlds but that's on the back burner for now
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Quinneapolis
As one last aside,
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Quinneapolis
TENTATIVE:
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Quinneapolis
June 1st: Game infoposts locked in for launch
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Quinneapolis
Call for sample regains for the tDM
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Quinneapolis
June 10th: TDM and Reserves up
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Quinneapolis
June 20th: Applications open
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Quinneapolis
July 1st: Game Start
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Quinneapolis
double chance of 5-star regains in the first app cycle :U
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Quinneapolis
If people can offer some random brainstormy ideas, that could be a big help
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Dragomorph
two words: evo mats
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Quinneapolis
what about them
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Dragomorph
occasionally have to grind for mats which in theory make themselves stronger
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Dragomorph
but for like 95% of the characters just makes their costume sparklier
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Dragomorph
all of the mats make literally no sense as to why they'd make you stronger
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Quinneapolis
Here's a proof-of-concept hacky version of the dungeon generator to play with
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Quinneapolis
'Grind for mats' could be sort of like a scavenger hunt activity
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Gabiluzbad
I like the idea of whichever event worlds are active having an influence on the hub world
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Gabiluzbad
Creating weird combos
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Quinneapolis
hmm!
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Gabiluzbad
Event world one: Magical Girls fighting monsters by moonlight to protect their homes with the power of love!
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Gabiluzbad
Event world two: In the grim darkness of the distant future there is only war and the laughter of hateful gods
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Gabiluzbad
Hubworld: /is seriously weird right now
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Gabiluzbad
I don't even know what that would look like
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Frozen Time
You could have monthly quests, like Emp's task board
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Gabiluzbad
But battle brother Logarius of the iron battalion has unlocked the power of the love love hero prism wand
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Quinneapolis
monthly quests are going to be a thing, in a slightly different from than that
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Quinneapolis
maybe a less extreme version of that
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Quinneapolis
the world combinations thing
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Quinneapolis
where worlds don't encroach on Gacha City but it does get visitors
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Quinneapolis
Event World Slimeplanet shows up, and suddenly there are bouncing slimes all over the city
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Quinneapolis
covering everything in slime
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Rama
Avengers Academy basically sticks all their Event stuff on the periphery of campus but it still has an effect on the main campus map
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Rama
Covering it in snow or filling it with HYDRA goons to fight or whatever
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Quinneapolis
catch them and fuse them to discover slightly different colors of slimes
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Rama
And of course that's a builder game so you have to plonk down event buildings but I mean aside from that
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dragon time
I like the idea of there being a pool of rejected monsters from breeding games like fantasy forest
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dragon time
All these unwanted non-rares
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Quinneapolis
unwanted non-rares are already a big plot point
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dragon time
Maybe there's a shelter to volunteer at
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Quinneapolis
on account of that's what the main NPCs are
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dragon time
That's why I like the idea of them also setting up a kind of rescue org for the less sapient unlucky draws
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Quinneapolis
know who the real pariahs of the gacha universe are?
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Quinneapolis
those special monsters that you can just fuse into a guy for 100,000 EXP but are otherwise useless
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Quinneapolis
their expected lifespan is measured in seconds
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Quinneapolis
here's a third open question:
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Quinneapolis
What are some RPs that you felt had particularly light or demanding AC levels
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Quinneapolis
and what were the requirements like
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Rama
10 comments is the lowest I've ever seen, although needing those to be in a limited number of threads can make it tricky
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Rama
Most I've put up with is 30 comments but I regularly make double with that with two characters so