Quinn Angstrom
[GH] Let's talk brainstorming and game launch progress
Quinn Angstrom
Dev work is steadily progressing on our side
Quinn Angstrom
I have recruited two partners in crime
Quinn Angstrom
A lot of stuff can't be shown until the layouts are done but I have been doing some theorycrafting on a new possible feature
Quinn Angstrom
if the Orbstarter campaign does well, a Monster Dungeon may be added to Gacha National Park
Quinn Angstrom
with the catch that it's different every time you go in
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in short
Quinn Angstrom
https://i.imgur.com/3gfVa3R.png in-universe roguelike dungeon
Dragomorph
oh my sheet amazing
Quinn Angstrom
the generator is still a work in progress, there'd potentially be a place for submitting enemies from different canons
Quinn Angstrom
to add to the dungeon
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it'd be a posting hook and possibly a job equivalent - get a couple combat abilities, start doing raids for cash
Quinn Angstrom
(no orbs though)
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anyway there's two topics I'm trying to brainstorm 1
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1: Shit to do in Gacha City
Quinn Angstrom
Necessary to keep people posting steadily
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Jobs will be a thing, although I need to think of some good slightly-weird ones
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and school, for younger characters - I'm envisioning a random mishmash of 90s Sitcom High School and Anime School
Quinn Angstrom
then eventually the Gacha National Park Dungeon
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but I feel like we still need shit to Do
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2: Event Worlds
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the main sort of large-scale Events, temporary extra locales that the characters can visit in search of orbs and shit
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There'll be one for each of the main NPCs, and the general anticipated theme is goofy parody/legally-distinct homages to various video games and genres
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in which the laws of reality shift to become weirder and more video-gamey
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plus also Collab Worlds but that's on the back burner for now
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As one last aside,
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TENTATIVE:
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June 1st: Game infoposts locked in for launch
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Call for sample regains for the tDM
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June 10th: TDM and Reserves up
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June 20th: Applications open
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July 1st: Game Start
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double chance of 5-star regains in the first app cycle :U
Quinn Angstrom
If people can offer some random brainstormy ideas, that could be a big help
Dragomorph
two words: evo mats
Quinn Angstrom
what about them
Dragomorph
occasionally have to grind for mats which in theory make themselves stronger
Dragomorph
but for like 95% of the characters just makes their costume sparklier
Dragomorph
all of the mats make literally no sense as to why they'd make you stronger
Quinn Angstrom
Here's a proof-of-concept hacky version of the dungeon generator to play with
Quinn Angstrom
'Grind for mats' could be sort of like a scavenger hunt activity
Master Chieve
I like the idea of whichever event worlds are active having an influence on the hub world
Master Chieve
Creating weird combos
Quinn Angstrom
hmm!
Master Chieve
Event world one: Magical Girls fighting monsters by moonlight to protect their homes with the power of love!
Master Chieve
Event world two: In the grim darkness of the distant future there is only war and the laughter of hateful gods
Master Chieve
Hubworld: /is seriously weird right now
Master Chieve
I don't even know what that would look like
Dirk Warhard
You could have monthly quests, like Emp's task board
Master Chieve
But battle brother Logarius of the iron battalion has unlocked the power of the love love hero prism wand
Quinn Angstrom
monthly quests are going to be a thing, in a slightly different from than that
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maybe a less extreme version of that
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the world combinations thing
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where worlds don't encroach on Gacha City but it does get visitors
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Event World Slimeplanet shows up, and suddenly there are bouncing slimes all over the city
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covering everything in slime
Rama
Avengers Academy basically sticks all their Event stuff on the periphery of campus but it still has an effect on the main campus map
Rama
Covering it in snow or filling it with HYDRA goons to fight or whatever
Quinn Angstrom
catch them and fuse them to discover slightly different colors of slimes
Rama
And of course that's a builder game so you have to plonk down event buildings but I mean aside from that
dragon time
I like the idea of there being a pool of rejected monsters from breeding games like fantasy forest
dragon time
All these unwanted non-rares
Quinn Angstrom
unwanted non-rares are already a big plot point
dragon time
Maybe there's a shelter to volunteer at
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on account of that's what the main NPCs are
dragon time
That's why I like the idea of them also setting up a kind of rescue org for the less sapient unlucky draws
Quinn Angstrom
know who the real pariahs of the gacha universe are?
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those special monsters that you can just fuse into a guy for 100,000 EXP but are otherwise useless
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their expected lifespan is measured in seconds
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here's a third open question:
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What are some RPs that you felt had particularly light or demanding AC levels
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and what were the requirements like
Rama
10 comments is the lowest I've ever seen, although needing those to be in a limited number of threads can make it tricky
Rama
Most I've put up with is 30 comments but I regularly make double with that with two characters so
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