Quinneapolis
[GH] Let's talk brainstorming and game launch progress
Quinneapolis
Dev work is steadily progressing on our side
Quinneapolis
I have recruited two partners in crime
Quinneapolis
A lot of stuff can't be shown until the layouts are done but I have been doing some theorycrafting on a new possible feature
Quinneapolis
if the Orbstarter campaign does well, a Monster Dungeon may be added to Gacha National Park
Quinneapolis
with the catch that it's different every time you go in
Quinneapolis
in short
Quinneapolis
https://i.imgur.com/3gfVa3R.png in-universe roguelike dungeon
Dragomorph
oh my sheet amazing
Quinneapolis
the generator is still a work in progress, there'd potentially be a place for submitting enemies from different canons
Quinneapolis
to add to the dungeon
Quinneapolis
it'd be a posting hook and possibly a job equivalent - get a couple combat abilities, start doing raids for cash
Quinneapolis
(no orbs though)
Quinneapolis
anyway there's two topics I'm trying to brainstorm 1
Quinneapolis
1: Shit to do in Gacha City
Quinneapolis
Necessary to keep people posting steadily
Quinneapolis
Jobs will be a thing, although I need to think of some good slightly-weird ones
Quinneapolis
and school, for younger characters - I'm envisioning a random mishmash of 90s Sitcom High School and Anime School
Quinneapolis
then eventually the Gacha National Park Dungeon
Quinneapolis
but I feel like we still need shit to Do
Quinneapolis
2: Event Worlds
Quinneapolis
the main sort of large-scale Events, temporary extra locales that the characters can visit in search of orbs and shit
Quinneapolis
There'll be one for each of the main NPCs, and the general anticipated theme is goofy parody/legally-distinct homages to various video games and genres
Quinneapolis
in which the laws of reality shift to become weirder and more video-gamey
Quinneapolis
plus also Collab Worlds but that's on the back burner for now
Quinneapolis
As one last aside,
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TENTATIVE:
Quinneapolis
June 1st: Game infoposts locked in for launch
Quinneapolis
Call for sample regains for the tDM
Quinneapolis
June 10th: TDM and Reserves up
Quinneapolis
June 20th: Applications open
Quinneapolis
July 1st: Game Start
Quinneapolis
double chance of 5-star regains in the first app cycle :U
Quinneapolis
If people can offer some random brainstormy ideas, that could be a big help
Dragomorph
two words: evo mats
Quinneapolis
what about them
Dragomorph
occasionally have to grind for mats which in theory make themselves stronger
Dragomorph
but for like 95% of the characters just makes their costume sparklier
Dragomorph
all of the mats make literally no sense as to why they'd make you stronger
Quinneapolis
Here's a proof-of-concept hacky version of the dungeon generator to play with
Quinneapolis
'Grind for mats' could be sort of like a scavenger hunt activity
Gabiluzbad
I like the idea of whichever event worlds are active having an influence on the hub world
Gabiluzbad
Creating weird combos
Quinneapolis
hmm!
Gabiluzbad
Event world one: Magical Girls fighting monsters by moonlight to protect their homes with the power of love!
Gabiluzbad
Event world two: In the grim darkness of the distant future there is only war and the laughter of hateful gods
Gabiluzbad
Hubworld: /is seriously weird right now
Gabiluzbad
I don't even know what that would look like
Frozen Time
You could have monthly quests, like Emp's task board
Gabiluzbad
But battle brother Logarius of the iron battalion has unlocked the power of the love love hero prism wand
Quinneapolis
monthly quests are going to be a thing, in a slightly different from than that
Quinneapolis
maybe a less extreme version of that
Quinneapolis
the world combinations thing
Quinneapolis
where worlds don't encroach on Gacha City but it does get visitors
Quinneapolis
Event World Slimeplanet shows up, and suddenly there are bouncing slimes all over the city
Quinneapolis
covering everything in slime
Rama
Avengers Academy basically sticks all their Event stuff on the periphery of campus but it still has an effect on the main campus map
Rama
Covering it in snow or filling it with HYDRA goons to fight or whatever
Quinneapolis
catch them and fuse them to discover slightly different colors of slimes
Rama
And of course that's a builder game so you have to plonk down event buildings but I mean aside from that
dragon time
I like the idea of there being a pool of rejected monsters from breeding games like fantasy forest
dragon time
All these unwanted non-rares
Quinneapolis
unwanted non-rares are already a big plot point
dragon time
Maybe there's a shelter to volunteer at
Quinneapolis
on account of that's what the main NPCs are
dragon time
That's why I like the idea of them also setting up a kind of rescue org for the less sapient unlucky draws
Quinneapolis
know who the real pariahs of the gacha universe are?
Quinneapolis
those special monsters that you can just fuse into a guy for 100,000 EXP but are otherwise useless
Quinneapolis
their expected lifespan is measured in seconds
Quinneapolis
here's a third open question:
Quinneapolis
What are some RPs that you felt had particularly light or demanding AC levels
Quinneapolis
and what were the requirements like
Rama
10 comments is the lowest I've ever seen, although needing those to be in a limited number of threads can make it tricky
Rama
Most I've put up with is 30 comments but I regularly make double with that with two characters so
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