-PlayStation Spectral Super Resolution will work on PSVR2 games in the future -Planned 40-50 games with PS5 Pro upgrades at launch, focusing on 4K/60FPS upgrades along with graphic boosts -PS5 Pro could spark a range of extra gaming modes (Cerny has seen games with 3 different PS5 Pro modes)
-"Final Fantasy 7 Rebirth in particular popped compared to the fuzzier graphics on the existing PS5 version. Everything was sharper, and still 60fps smooth. It felt like putting new glasses on." -Gran Turismo 7 includes 8K mode and a 4K mode with ray-tracing
看到reddit有人說 It was a funny situation, they couldn't trash the 3rd party titles that run like shit so they had to show the 1st party games that already run great on the base PS5 haha
PS5 Pro 11/7上市,定價700美金
PlayStation 架構設計師 Mark Cerny 解說 PS5 Pro 的 "Big Three":
1. 更大的GPU(性能提高45%)
2. 加強光追 Ray-tracing 功能
3. AI強化畫質技術PSSR(類似DLSS)
By the way 他在日本工作時結識了太太,Katsura Cerny XDDD
-Planned 40-50 games with PS5 Pro upgrades at launch, focusing on 4K/60FPS upgrades along with graphic boosts
-PS5 Pro could spark a range of extra gaming modes (Cerny has seen games with 3 different PS5 Pro modes)
-Gran Turismo 7 includes 8K mode and a 4K mode with ray-tracing
PS4 Pro也只占整體PS4主機銷售比例的15%
Xbox這世代不跟了
會去這邊的應該都是比較核心的玩家
4k 120hz with HDMI 2.1 and VRR
PS4 Pro 有趣的事實...在美國,PS4 Pro 佔 PS4 主機總銷量的 13%,主機銷售總金額的 15%。
PS4 Pro 發佈時,PS4 總銷售趨勢沒有明顯變化,但平均價格有所上漲。
(Pro主機)成功地推動了超級愛好者(而非大眾)群體的增量銷售。
1. 不是為了推動PS5 Pro本身銷售,不然他們會用600美金/1TB型號來衝市場(現在這台是700美金/2TB)
2. 美金700的價格作為旗艦主機價格錨定點,之後PS6售價可從這裡做為參考
3. Pro主機實載PSSR功能,讓開發商練手,為PS6熱身
4. 然後才是從狂熱愛好者身上多賺點錢
說半天結果還是
結果今天台灣
美國亞馬遜,光碟機狂升到遊戲類銷售第六名
"以PS5 Pro的建議售價大概可以組出一台Ryzen 5/Core i5搭配Radeon RX 7600XT或是RTX 4060的電腦,至於類似PS5 Pro功能的主機最低價大概需要3.2萬元左右吧
PC的優點莫過於除了遊戲以外還有許多功能,遊戲機則是相對類似規格的PC便宜且體積更為小巧,至於怎麼取捨就看個人了"
要有最終跟PS5 Pro差不多表現的GPU,你需要N家的 RTX 4070,那個最便宜的一片要美金540元,這還不算其他電腦元件