Drizz
[vidya] Nintendo has two strategies to shorten game development time since they're aware that making games nowadays take up to 6-7 years.

1. Expanding/hiring more people.

2. Making AA games.

Shinya Takahashi and Takashi Tezuka are the two people responsible for the AA push.
Drizz
finally, smaller games with shittier graphics, made by people who are paid more to do less
love.struck
you know i really missed having more... digestible?? games??
love.struck
everything is an epic novel you have to devote major hours to these days unless you know where to look in indie
CherryBloom🌸
^ this
CherryBloom🌸
I can understand if it were like a grand rpg but otherwise it’s useless open world
Drizz
I'd be fine with the same kinds of games, just dont make them 4K UHD with graphics to match
love.struck
TRU
Bob Netherlands
I mean, apparently the Sw2tch is gonna be able to do 4K so that's not something that they're gonna avoid
love.struck
didnt they say theyre inviting more indie opps too tho? i feel like 4k will be more an option than an Everything in that case
Drizz
yeah maybe but I dont expect nintendo to chase the storage bloat Ms and sony have
Drizz
I just want more of that ps2 style
Bob Netherlands
I'm just saying, they won't avoid 4K is all
Drizz
yeah no i bet the games will look great
Drizz
I'm not saying that's bab I just dont think that should be the norm developers strive to
Drizz
...*bad
Drizz
we dont need games to be 100 hours and 150 gigs to be a success
Bob Netherlands
right
Bob Netherlands
even then you can make long games that aren't bloated messes these days
Bob Netherlands
ask any jrpg
◔90sAnimeCore◔
seriously stop trying to make every game a high-def graphical masterpiece. focus on the fun and the game will sell
Mega
Honestly, Nintendo are leading the charge with ethical game dev in a sea of layoffs and other shitty decisions
Mega
so many companies are being greedy, and nintendo is like... being cool about it? good for them, tbh
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