Quinn Angstrom
[possible writing project brainworms]
Quinn Angstrom
For a long time, people didn't know the world rules
Quinn Angstrom
what opened the door to it was the development of magic
Quinn Angstrom
more complex magic evolution led to the discover of fundamental rules of reality, which were then mapped out in more detail
Quinn Angstrom
identifying rules like caster levels, hit points, elemental affinities
Quinn Angstrom
the study of these rules is known as Arcanomechanics, and large amounts of the ruleset are now known to the world, especially to magi
Quinn Angstrom
with this as the backdrop
Quinn Angstrom
Nana (placeholder name) wants to become a mage real bad, but has a problem
Quinn Angstrom
and it's that she sucks real bad at casting spells
Quinn Angstrom
solid grasp of theory but always fucks it up in execution
Quinn Angstrom
has a particularly catastrophic spell failure during a magic proficiency test and flunks out of wizard school
Quinn Angstrom
but during the failed spell, one small detail of what it ended up doing sticks in her head as not making sense
Quinn Angstrom
and she can't resist prodding at it
Quinn Angstrom
to figure out what she did and what happened as a result
Quinn Angstrom
and ends up figuring out that two seemingly-unrelated variables were affecting each other during the miscast, due to extremely specific timing components of the cast
Quinn Angstrom
because those two variables use the same memory register
Quinn Angstrom
in the cosmic state machine that executes magic
Quinn Angstrom
it's a glitch, a tiny hole in the logic
Quinn Angstrom
so Nana starts picking around the edges of it
Quinn Angstrom
learning not magic but what's behind magic and how it operates
Quinn Angstrom
and then, how it could be exploited
Quinn Angstrom
the big mage association catches wind of this and labels it as dangerous, heretical research
Quinn Angstrom
while another, less savory underground organization starts trying to reproduce her results for their own gain
Quinn Angstrom
then, there's an incident
Quinn Angstrom
in which Nana doesn't just glitch a spell to produce unexpected results
Quinn Angstrom
but causes an unrecoverable error state
Quinn Angstrom
causing a localized reality erasure
Quinn Angstrom
nana sees this as valuable, dangerous information that needs to be better understood in order to make her work safer
Quinn Angstrom
the mage association sees this as proof that she needs to be killed for the good of the world
Quinn Angstrom
the dark mage association goes "it's free superweapon estate"
Quinn Angstrom
and starts designing a hardlock engine
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that will segfault the cosmic supercomputer that is the astral plane, forcing it to perform an emergency reset in a vast area
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they do not realize the actual scope of the error they're working towards, which won't just delete the area where the spell is cast
Quinn Angstrom
but will actually break the machine
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Nana must use her knowledge of the cosmic state machine to stop them from accidentally destroying reality via glitch exploits
Quinn Angstrom
I'm not sure I like an error being capable of destroying the universe actually. maybe the threat of the superweapon is just that it will do exactly what it's supposed to
Quinn Angstrom
otherwise the stakes get too high and the only ethical thing to do is to burn all the research and reset to the status quo
Quinn Angstrom
the Infinite State Machine has a robust automatic exception handler
Quinn Angstrom
which the dark association wants to use to delete a city
Quinn Angstrom
Astral State Machine. That way it shortens to ASM
Quinn Angstrom
as in assembly code
Quinn Angstrom
the question of "does this take place inside a virtual computer world or is reality just like this" does not get answered
Villain
Perhaps one of the threats is that fucking with the code of the universe is attracting the attention of the coders
Villain
I'm thinking of Darwinia
Villain
From the point of view of the Darwinians, all of your units are insanely powerful entities with no regard for their own well being that fearlessly follow your commands exactly and act in protection of the systems that run Darwinia
Villain
IE: Angels
dragon time
What's a deleted area look like?
dragon time
Or possibly not look like
Quinn Angstrom
as of yet unclear
Quinn Angstrom
I'm still on big picture stuff
dragon time
Big picture wise, I think it's a little important to decide whether the non-area is something that can cause damage to something that gets put into it or is harmless after it happens but that area no longer exists
dragon time
Because with the latter you can have fast travel
dragon time
Delete a long straight road, step into it, step out on the other side because only the start and end of the road exists, there's nothing besides that so it does not take any time to travel
dragon time
And with the former you can have a horrifying death pit
Quinn Angstrom
I'm leaning horrifying death pit
Quinn Angstrom
or just, featureless black eraser cube
Quinn Angstrom
maybe the latter followed by the former
Quinn Angstrom
the big challenge will be, of course
Quinn Angstrom
detailing the magic system
Quinn Angstrom
it doesn't need to be a fully-defined programming language but there needs to be enough meat to it that the glitches make a bit of sense
Quinn Angstrom
researching speedrun glitches for reference
Quinn Angstrom
the initial glitch with the shared memory register is based on a glitch in Super Mario World
Quinn Angstrom
where the height of a lakitu cloud uses the same memory address as bowser's AI tracker, so if you can bring one into the fight you can use it to manipulate his behavior
dragon time
And the game boy color Pokémons were so tightly packed that you could do a lot of hacking by naming your character or creatures with certain characters in the right spot
Quinn Angstrom
prepare one spell, then quickly cancel it without properly terminating it and start a different spell to make the memory from one spell collide with another (stop & swop)
Quinn Angstrom
Magic textbooks: "Avoid casting spells in proximity to other people casting spells simultaneously, the results are unpredictable and unproductive"
Zia: "Fuck that we're gonna figure out exactly how they interact and use it to hack the elemental interaction table"
Villain
"If I cast the first half of Cone of Cold while standing directly to your left and then you cast Fireball then it does Thunder damage"
Villain
"We aren't sure why"
Quinn Angstrom
Quinn Angstrom
as was said at GDQ: "If you think you know how the Spooky Action glitch works: No you don't"
Quinn Angstrom
discover an exploit that can only be used by changing your HP value at a specific moment during casting
RobotApocalypse
this is a very rad idea
RobotApocalypse
i like the featureless black cube version of reality erasure
RobotApocalypse
i also agree that being able to destroy the universe with it is not the way to go, but that also raises questions like: how does the universe react to these things? does it have an auto-recovery process that runs if enough glitches build up?
RobotApocalypse
what if, when a threshold of reality-deleting exploits is reached, it auto-reboots the sector and rolls it back to a restore point

but the restore points are like, not exactly recent
RobotApocalypse
so you don't have this universe-destroying threat hanging overhead but you do have a threat of previously unaffected areas sharing a particular sector getting rolled back like, potentially thousands of years of geographical/architectural development
RobotApocalypse
(i would also say that living creatures are not directly affected by such rollbacks because their data is stored in a completely different unrelated section of the universal programming, so the rollbacks don't blip people out of existence but does blip their homes out of existence which causes enough problems on its own)
RobotApocalypse
I said 'not exactly recent' but i should actually say, recent on a cosmic scale, not at all recent on a human scale
RobotApocalypse
or if that still feels like too large stakes you could just have it so that the erased portions of reality eventually reset to a restore point that makes that area livable again but to a more ancient version of that landscape
RobotApocalypse
i just think a universal restore point rollback is a really neat idea
Quinn Angstrom
I was imagining it's just left as empty - set all bits to 0 - but a rollback point 8 million years ago is also compelling
RobotApocalypse
yeah lots of fun things you can do with rollback points like that! especially if they're not like, set to consistent points between sectors, so they're unpredictable too
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