Oh, yeah, I would be primarily running a campaign where, like, you're generally goodish folks (slightly shady/questionable rogues and the like still welcome) so, yeah, there would almost certainly be some 'solving people's problems' regardless.
The city itself is built into a city and has mostly stone architecture with plenty of gargoyles (mostly of the inanimate variety). It's almost a medieval brutalist look
The city is run by the clans, not all of which are family. You just need enough people to form a formal clan. For example the Library Clan runs most of the city's libraries
Historically, dwarves and goblins do not get along very well. In Yoren, dwarf and goblin scholars "fight" by writing pointed research papers calling each other out over the history of their conflict
But yeah there are multiple types of clans. Extended families, industrial associations, sufficiently large political groups are the main types. You can be in more than one clan but you can only vote in one
It's the kind of city where you can see a gnoll barkeep pouring drinks for a draconian and her yuan-ti wife while a dwarf and goblin jokingly rib each other in the corner
Pity that Artificer is so... Well frankly kinda boring in 5e. Really, magic items as a whole, while the Main Play Useful stuff is still there, is short. I'd probably want to work with Kaja on some of that.
2: Githyanki fighter who heard about Drizzt running away from his abusive and violent society and thought "What a splendid idea, I shall do so as well at the first chance" and is now kinda in hiding from angry Githyanki pirates (This is just my BG3 character concept but I liked it a lot)
unless this is set before 1491, I'd likely use the civil war in Menzoberranzan from the Drizzt books and make the character one of the 2-3k drow who left the city for the surface in the aftermath
Hmm. I was looking at Fighter. I'm... Not much for how 5e eliminated every non divine healing option except Bard, until Artificer (previously not a healer) was added.
a dryad librarian
hm