had to charge things before starting stuff, went back to looking at what i had so far for meme robin and didn't like how i had drawing her hair spikes or clothes so i completely erased what i'd done for them and redid the hair in a different, much looser way
it's supposed to be a loose sketch comm and unfortunately when i started working on it i got hit hard with the "SOMEONE PAID FOR THIS IT NEEDS TO BE POLISHED" mentality, which is wrong in this case
especially b/c thanks to overworking it the first time i was working on it, i will essentially have been paid $3/hr for the work i'm doing, alas, which is the risk i always take with sketch comms
i'm so out of practice w/drawing ladies but this was still fun even though i wish i had more time to finesse the anatomy (but it was a $6 doodle so i didn't want to overwork it)
realizing now i should have done a full-body skeleton to get the shoulder-waist-hip ratio right, THEN blow it up to where it's cropped in the composition, o well
i really don't like doing busts because they always get priced by other artists as cheaper than a full body but i always feel like i HAVE to put in as much work and detail into them as i do into a full-body drawing, and i have been trying to tell myself "no, this was supposed to be loose silly sketches, so don't do that"
and the result is that i have made them more simplified (though not as much as i did for the sample page i did with naphilpooka alan), BUT i keep looking at the simple lines and getting mad at myself so now i'm overworking the coloring to compensate
unfortunately if i'm gonna do a bust portrait for a character i wanna make it like..... super nice which'd be like.... 12+ hrs of work and even at a lowball wage of $10/hr, no one's gonna wanna pay $120+ for a bust
i need to snap out of it and work
me: oh, i should probably eat