
Quinn Angstrom
[ff14 solo mode] I'm learning things about the game

Quinn Angstrom
like the difference between sight aggro, sound aggro, and true aggro enemies

Quinn Angstrom
and how you can still get exp in unrestricted party runs, from the first clear bonus and the swift completion bonus

Quinn Angstrom
and that a 32 minute Haukke Manor is unaccountably fast enough for a swift completion bonus

Quinn Angstrom
did you know you can skip nearly all the encounters in Haukke Manor by RP Walking past them

Quinn Angstrom
have to grind alchemist up to lv43 for the next tier of potions before brayflox

Quinn Angstrom
41 minute Brayflox still gets swift completion

Quinn Angstrom
Titan gaol strat: Switch to ninja and use kassatsu to lay a DOT zone before getting trapped in the gaol to kill it from the inside

EsperBot
Holy shit

Quinn Angstrom
looks like he did have to take off level sync for titan

Quinn Angstrom
it's just unimaginably slightly possible at NIN 50

Quinn Angstrom
Titan clear at 70 hours

★ тяу-нαя∂уи


Quinn Angstrom
holy shit this bonkers strat for stone vigil

Quinn Angstrom
- run past all the mobs before the first boss

Quinn Angstrom
- initiate fight, then all the mobs catch up to you

Quinn Angstrom
- die, then revive, within 15 seconds of starting the boss fight

Quinn Angstrom
- boss arena seals off

Quinn Angstrom
- get option to warp into sealed area

Quinn Angstrom
74-minute Stone Vigil gets swift completion bonus. I think it means literally nothing

Quinn Angstrom
Garuda time

Quinn Angstrom
crafting potent blinding potions for a chance to dodge downbursts

Quinn Angstrom
level sync removed

Quinn Angstrom
Garuda cleared at WAR 53

Quinn Angstrom
100 hours

Quinn Angstrom
with echo silenced

Quinn Angstrom
oh my god

Quinn Angstrom
beating the boss of Dzemael required

Quinn Angstrom
controller + mouse strats

izzy.vrm
... why?

Quinn Angstrom
well mainly becuase he doesn't know how to play on controller, but

Quinn Angstrom
if you spin tight circles around the exact center of an enemy then they lose a lot of attack time rotating to face you

Dirk Warhard
oh my god

EsperBot
Why is he even doing Dzemael, that shit’s optional

Quinn Angstrom
to promote in the Flames so that he can unlock masterwork gear

oh i'm scary
why doesn't he just allow tomestones

oh i'm scary
half the rules of this thing have nothing to do with the idea of soloing content

Quinn Angstrom
because he doesn't allow buying things from NPCs

Quinn Angstrom
unless absolutely required

Quinn Angstrom
Castrum prep and execution took 70 hours

thetaClysm
i'm with murkrows , i'm not clear on what the npc rule has to do with the "solo" theme

thetaClysm
level sync i kind of get, since you can trivialize ARR and HW content depending on how much you level grind, though i'd also say that the ability to outlevel content is a hallmark of singleplayer rpgs

thetaClysm
and silence echo i understand purely because of the existence of epic echo

thetaClysm
...wait that doesnt apply if youre level synced

thetaClysm
never mind i dont understand that one

EsperBot
If he gets stuff from vendors then another person (the vendor) helped him, diegetically

Quinn Angstrom
the reason for all the extra rules is to make it hard

Quinn Angstrom
if he allowed NPC vendors freely then the run would be less grueling and therefore less interesting

Quinn Angstrom
he silences the echo because for the first three dungeons the enemies couldn't hurt him and it was boring and easy

oh i'm scary
I get it I guess but hearing about this is just kind of making me form the opinion that challenge playthroughs are like drinking games

oh i'm scary
better with a few concise rules