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dad of boy would be better if it had, like, 70% less dialogue
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every character talks so friggin much
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it's relentless
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I'm hanging out with Freya and Brok and Brok is being just
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completely insufferable
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why is everyone mansplaining Freya's relationship with her brother to her
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this sucks
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Kratos like "I know you hate me for murdering your son but I need to monologue at you for a bit about how you must forgive your brother" motherfucker you don't even know what he DID
BWAAAAAH!
This is all to get you into Kratos' headspace
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how... do you figure
BWAAAAAH!
of "Talk is useless I'm going to use as few words as possible"
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by having Kratos do a bunch of unnecessary talking??
BWAAAAAH!
By making you hate it when people talk
BWAAAAAH!
It was.....a joke.....
BWAAAAAH!
that did not land
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the relentless ally chatter makes me feel bad about trying to explore
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it's like the narrative but not real timer in arkham city counting down towards disaster
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making you feel like an asshole for doing any of the game's 800 side quests
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oh my fuckin god
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I'm fighting a boss and every four seconds freya is screaming useless advice at me
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like not instructions on how to beat the boss just "KILL IT FASTER"
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"DON'T JUST STAND THERE"
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"TRY DODGING ATTACKS SOMETIMES"
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"GET UP ON THE HYDRA'S BACK"
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whose fucking idea was this
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she literally just interrupted herself telling me to fight the boss to tell me to fight the boss
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"your shield, use it!" SHUT UP
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I want to choke the designer of this scene to death with my bare hands
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the game is backseat gaming me iself
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I'm not sure if I like ragnarok less than GOW 2018 or if I just like what these games are doing less than I did four years ago
Doctor Ansem
There was a GMTK video about this
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let's actually watch that one
Doctor Ansem
Here you go:
Why do God of War's Characters Keep Spoiling Puzzles...
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yeah
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I had seen it around before but didn't watch it because I hadn't gotten god of war yet
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just, god, even outside of puzzles
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the game is TERRIFIED of ever going more than ten seconds without dialogue
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in puzzles, in combat, between combats
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someone is always talking
BattroidBattery
I say this a lot, but one of the best things morrowind did was just have the main quest guy just tell you 'hey you need some street cred around here go do sidequests' at a couple points
BattroidBattery
just an invitation to actually explore the open world
BWAAAAAH!
Elden Ring was good at this
BWAAAAAH!
Making the path of progress obvious but then putting completely unreasonable enemies there
BWAAAAAH!
"Here's where you need to go"
BWAAAAAH!
"You're not ready for it yet"
BWAAAAAH!
"Go explore and come back later"
BWAAAAAH!
Without a word being spoken
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God of War is honestly very linear and I'm fine with that
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but like, I take one (1) second to glance around a clearing and someone is like YOU CAN GO OVER HERE THERE'S A TUNNEL GO IN THE TUNNEL
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maybe there's fucking treasure freya
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maybe I want to look at these AAA graphics for a second
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can I have a second