Platinum
Rogal Dorn
Until I see martial ua I do not trust wizards
Platinum
considering the tantrums thrown in 4E and 5E playtests when they tried to buff martials at the expense of magic-users...
Zita
I have nothing nice to say about my predictions for the future of D&D
Platinum
They aren't exactly pointed in a thrilling direction
Rogal Dorn
I wonder if thr results aren't self selecting
Platinum
That said, like
Platinum
I'm honestly a little surprised that they haven't simplified the weapons list.
Platinum
1d4 for small weapons like daggers and darts and slings, 1d6 for medium weapons like axes and swords and maces, 1d8 for weapons used with two hands.
Platinum
reduce weapons list to three entries, save a lot of room.
Zita
Everyone has to have their super special fav and it has to be mechanically different otherwise there's "no choices"
(disregarding that there already are no choices due to optimization needs)
asuka brain
i didnt play much 4th ed but now i unironically think 4th ed was what dnd should've stuck with lmao
asuka brain
focus on being a crunchy combat sim instead of trying to be mediocre at everything
Zita
[points at you]
Zita
iirc 4e's biggest problem was HP bloat which made encounters take forever? (It's also not an edition I played.)
People were mad about it taking too many cues from MMOs but, quite frankly, that is actually the direction I see modern D&D going.
Zita
Naming roles classes play in a party and trying to give everyone powers they could use was not a bad idea.
Platinum
I never gave 4E a fair shake, tbh, for a variety of reasons.
Platinum
A good chunk of it was my perception of it as the MMO edition.
Zita
It wasn't like.... what I want from an RPG, but I don't think the design was garbage from what I can tell. I have seen people going back to 4e to base new games on.
Zita
I feel like the current direction of modern D&D is very like... kind of esportsy. The bit about how abilities that require GM buy in are "unsatisfying" gives me that feeling.
Zita
Like, the ideally desired form of modern D&D should feel like a video game where the GM is dropping down monsters and your powers always work exactly the same in extremely clearly defined ways from table to table, and everyone's D&D stream looks consistent.
Zita
And it just makes me look back at how widely hated 4e was and go "ha."
Zita
The Final Form of modern D&D: It's an MMO but your friend makes up the dungeons and you write fanfiction while you're doing it.
Platinum
honestly, with me, like
Platinum
They want things super simple, but with a lot of moving parts, at the same time
Platinum
And it really gets me looking more towards the older editions the more they lean that way.
Zita
(also u know, the whole "easy for new players to grasp and not feel overhwelmed so the game can widen its grip" and "rewards deep system mastery so that the hardcore players remain engaged and keep buying books and don't move on" sides of the scale are difficult to balance with one another)
Platinum
learning that the whole "Oh, yeah, we put in worse choices for builds so that they'd suck if you built them wrong" gig was on purpose really killed some of the nostalgic fondness I had for 3.x era D&D
Zita
8,)
Zita
let's treat a roleplaying game like a trading card game, it will be fun!
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
My personal feel for modern D&D is that they have greatly amplified class and race options and it's somehow made everything feel more generic
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
It's not supposed to make things feel extremely samey, but it does for me. I don't know if this is because my last group already did treat it a lot like an MMO.
Platinum
"All races now get the same number of bonuses to stats, a minor power, and maybe a sensory ability."
Zita
Races and Classes are the fun little things people get to pick immediately, so there is big demand for a lot of them and they are financially rewarded for making a lot of them. But in order to do so without breaking the game, they all have to boil down to being pretty samey.
Platinum
Former editions had drawbacks to races, like being unable to pick certain classes, stat negatives, or weaknesses.
Platinum
Which provided a level of game balance.
Platinum
But since they've decided that doesn't support racial equality, because fantasy races can be seen as stand-ins for real-world ones...
Zita
tbh that doesn't bother me too much
but the constantly drawing in even more things to be to sell books is pretty transparent
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Yeah, here's a book about a new race we just invented, uh, they've been here the whole time
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
there are a lot of them
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I don't think I want to complain about diversity, but apart from "no race is inherently evil anymore" (a good change!)... what D&D has been doing doesn't feel like that. It feels like marketing.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
On the other hand, there are some checks I'd really like to see them do away with -- specifically certain knowledge checks
Platinum
do away with good and evil alignments, return to law, neutral, and chaos
Zita
Oh it's absolutely marketing.
Platinum
ahaha
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
There actually is a lot of unreasonable "mother may I" that comes in with knowledge checks... when it's obscure, arcane stuff, sure, but I feel like in 5th I've had to do them a lot for stuff that my character should know just from living in the world for 25-30 years.
Zita
I feel like the stuff about.... what are they calling it, they've moved away from races but
Platinum
ancestry and culture?
Platinum
Or backgrounds?
Zita
Yeah
Zita
Ancestry or w/e
Zita
Just renaming it so they can say they did something about it and are good allies, but not really solving any of the actual problems.
Zita
(Apparently as of an article that is hot off the presses they're going to start using "species" instead which.... is the solution I would've proposed if someone had asked me fifteen years ago)
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
This stumbles into other issues when you're trying to kind of respect human diversity in a game sold to and played by humans, who may want to play an elf or a dwarf or whatever, with... a firbolg or whatever. But game companies stumble into other issues when they're trying to do human cultures, so idk.
Platinum
There was a time in the past where I've said "They should change race to species if that makes them uncomfy."
Platinum
Now it doesn't quite feel like a good solution.
Zita
I feel like D&D's problems with portraying fantasy people as monocultures is 1) because d&d was originally a game that was much more about the adventuring than about the people doing it and 2) not a problem that wizards has come anywhere near solving and I don't expect them to because of what parts of the game they've loaded onto this area.
Platinum
I feel like we're starting to come back around to the "Wizards is trying to please too many audiences at once" thing again.
Zita
I like the idea of 5e D&D style fantasy adventure in theory but every time I approach D&D for what people claim it's good for, I have to tap out because of how many things in it annoy me.
Zita
Yeah
Zita
Honestly the greatest indicator that it's true is how we come around to it every time from different angles?
Platinum
(And I stare at my broken drum of "Make two versions, one for hardcore adventuring, one for hardcore storytelling.")
Zita
I have an idea.
Platinum
Tell me your idea.
Zita
What if they make a product that is designed to easily onboard new/young players that's not as overwhelming? They could call this line Basic.
But also they could maintain mechanics for a deeper, more detailed ruleset with more tinkery options for more hardcore players?
They could... They could call it...
Zita
...Advanced.....
Platinum
gosh
Zita
Platinum
i wonder why no one's ever thought of that before
Platinum
revolutionary
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I definitely feel like it's trying to be too many things to too many people (for moneys, particularly)
Zita
Yup
Zita
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗! : I don't think you were around when I first went on my "D&D 5e's problem is it wants to be all things to all people and is trying to make directly contradictory play styles work at the same table" rant but.... I always come back to it every time
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I also feel like you can see this split if you just go look at fan art
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Art people commission of their characters
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Some people want that very cartoony Tumblr-style art with exaggerated freckles etc, some people want relatively elaborate realistic classic fantasy art. It says something about the different audiences the game is attracting and who WotC is trying to appease or appeal to.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
There's room for that! But sometimes they just pander, esp because new supplements = staying in business, making more money, and that's where things start to feel very diluted and messy.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Realizing that I legit found 2e much more fun than 5e has been jarring.
Platinum
Zita played... Was it Basic or a BECMI-alike, Zita?
Zita
D&D 5e was a panic edition built to try to draw back all the players they lost to Pathfinder and the OSR during the unpopular 4e years, with bonus puffery about being easy for new players to pick up. (Which, yes, it's easier than 3.5, but the bar is not.... high... to be easier to get into than 3.5)
Platinum
Anyhow, she did that for a few of her buddies recently and apparently had a good time with it.
Zita
It was B/X with some spells/items and an optional "can choose race and class separately" rule imported from AD&D
Zita
(Old School Essentials, Advanced Fantasy)
Platinum
gotcha
Zita
Basically it's OSE's AD&D compatibility patch
Platinum
A few months on, how've you felt about that experience?
Zita
It was fun! I didn't follow all the dungeon procedures to the letter and fudged some things around but we had fun? It was pretty uncomplicated and my friends would really like to play more of it if I could get myself together to run games ever again.
Zita
They were really excited about the prospect of getting to basically build a town together because iirc, at the level we had to build characters to for the adventure i ran, it felt like a realistic near-future prospect.
Platinum
Yeah, there's something to be said for just, like. The simpler gameplay.
Platinum
And actually having an endgame that wasn't "Your character fights threats to the entire universe now, or even bigger ones, and can punch a god in the face."
Platinum
(Granted, AD&D and Basic had rules for becoming a god, but it was very difficult to attain and most people wouldn't end up reaching that level in a campaign anyway.)
6LilacMimeLions
i'm about to play ad&d for the first time in a while, and having refreshed my memory on it, people saying 5e is a return to it make me laugh like a hyena
Zita
My other favorite pet peeves:
- The idea that 5e is the "easiest" d&d edition to pick up when you could have some old editions rolling in maybe 5 minutes.
- The way 5e teaches people new to rpgs that getting into playing rpgs requires a lot of effort to learn a lot of rules, and requires buying multiple glossy full-color hardcovers.
6LilacMimeLions
totally different gameplay philosophy
Zita
6LilacMimeLions : tell me this lore
Zita
(like, i have AD&D 1e's dmg as a historical artifact but I want your take)
6LilacMimeLions
people saw that 5e was greatly simplified from 3.x (nobody counts 4e) and that they switched back to calling skills "proficiencies" again and decided that meant it was a return! to ad&d!
6LilacMimeLions
despite the fact ad&d is entirely about different classes having different roles in the party and requiring extensive planning and preparation to not die
6LilacMimeLions
different classes level at different rates
6LilacMimeLions
can you imagine the screaming if a modern system had that?
Zita
And you know that's how Wizards wanted those specific fans to see it. They played around with what things were called in order to make fans of older editions feel catered to as part of the compromise edition.
6LilacMimeLions
5e found a way to make me hate using an exploit
6LilacMimeLions
me
Zita
Hell, I don't like classes leveling at different rates because I don't like keeping track of things, but it makes sense based on the mechanical differences between classes.
6LilacMimeLions
that is an amazing feat of making your system incomparably bland
6LilacMimeLions
(plat was laughing his ass off at me because he's a huge jerk )
Platinum
it was funny!
6LilacMimeLions
Zita
(I also find the whole race as class/racial class thing from the oldest of D&Ds to be clunky as hell but that's why I found an alternate rule that lets you just go "okay everyone gets a cookie let's move on" and then you don't have to keep track of that)
6LilacMimeLions
ad&d has limits on what classes you can take based on your race
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
yeaaaaah "elves are innately better at X" etc
6LilacMimeLions
humans get nothing special except being generalists
6LilacMimeLions
and the ability to be ~paladins~
Platinum
generalists and they get to be special classes demi-humans can't take
6LilacMimeLions
paladin's actually a baller class...if you're willing to do the rp involved
Platinum
A properly played paladin is fun, but getting the right player and the right group for it can be nightmarish
6LilacMimeLions
(and if you can survive to the point where you're more than just a slightly shittier fighter, ahem)
Platinum
"Hurr hurr, you didn't tip your hat at the evil mayor, they're the law, you lose your powers for not respecting the law."
Zita
Mmm where is my OSE... I want to refresh my memory on how it does it. (Basically the end result is that if you let players choose race/class separately the character is more powerful, but if you let everyone do it they all get a cookie together and it pretty much evens out.)
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
One thing I can say about our last stab at 5e was like... we fell into a situation where we used the same skills over and over per character. The drow was constantly using her starry archer form. The bard (me) constantly just used a damage-dealing cantrip and gave out inspiration, and negotiated prices.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
You'd think this would be more typical of AD&D but it wasn't, at least in my old group.
6LilacMimeLions
yeah, in 5e all you do is spam your most effective power
Platinum
One of my (unpopular) opinions about 5E is that cantrips shouldn't be useful on the level that they are in current editions. Like, they should be useful, minor things, but being able to do up to 1d10 damage, or 1d6 AoE damage, and being able to cast it every round? It's too much.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I think part of that was because of the setup the DM did, but regardless, it was extremely dull in a way I've never experienced in TTRPG before.
Platinum
I've had people tell me that it's to keep magic-users from feeling useless in a fight when they use up all of their higher level spells and it's just
6LilacMimeLions
ad&d you can't do that because you're sharply limited in how often you can use any particular power so you have to occasionally think your way out of things
Platinum
let them use normal weapons.
Platinum
they can do that.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
let them use normal weapons, give those weapons reasonable damage
Zita
5e is the mass playtested feedback edition and here's the thing:
Players rate things that are more powerful for them as more satisfying.
6LilacMimeLions
5e got rid of all the combat rules that let non-martial characters fight
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Of course the squishy is gonna stand back and spam the cantrip when they get better damage than with a melee weapon
6LilacMimeLions
earlier editions' combat rules let you do things whereby the martial characters can help set the magic users or whoever up to help them
6LilacMimeLions
like, say, the pinning rules that will deprive an enemy of ac and let the wizard murk them while the fighter ties up their sword
6LilacMimeLions
you know, functioning as a team
6LilacMimeLions
who discusses things
Zita
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗! : did you ever see the ivory tower game design article?
Zita
i don't know your heritage in old D&D drama
Zita
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I don't think I did! I will check it out. Im definitely not as deeply knowledgeable about mechanics as the rest of you but even someone who has some experience (may not understand the math as well) (me) can pick up on these problems w design
Shard
I'm not sure I like the new cleric.
Platinum
5E starts off magic users with daggers, darts, slings, quarterstaffs, and light crossbows. That's 1d4-1d8 damage, depending on the weapon and bonuses. That's honestly fairly respectable.
Zita
It's a short piece where Monte Cook (one of 3e's designers) talked about how 3e was written to intentionally not explain how to build good characters/make good choices in order to "reward game mastery"
Zita
and every time someone talks about the trap options in 3e it comes up
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Ahhh. Read the article and ding ding ding - and yeah, that was an issue with 3e
6LilacMimeLions
me: [cackling in minmaxer]
Zita
Carolyn has a very particular set of skills
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Im just like, bold of them to assume that most players are reading all the way through all of the pages of all the books before they play
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
It rewards doing that, but more than that, it rewards hanging out on the internet and having nerd fights with friends
6LilacMimeLions
i'm from a group that reads rpg books cover-to-cover for fun
Platinum
Carolyn on 5E is like if a marksman stepped up to a game where the bullseyes took up half the target and it had aim assist.
6LilacMimeLions
what is this playskool-ass chargen (fuu)
Zita
5e is just holding onto the "in order for there to be meaningful choices in a game some choices have to be worse, but also if you make the game about finding those choices you're going to make a lot of people who just wanted to sit down and have fun without theorycrafting homework unhappy" bull for dear life and I'm just waiting for it to gore them again.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
6LilacMimeLions
90s/00s white wolf has this problem while claiming it's all about ~narrative~
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I think you're right: one game for the power users (who otherwise are just gonna go play old versions instead) and one game for the beginners (not just a beginners box)
6LilacMimeLions
lol don't let english majors design dice systems
Zita
(My problem I end up having with 5e is I want to make a character that is effective, but I don't want to be trapped into the lore implications of all the "most effective" options and then just wind up feeling like I really don't have any choices.)
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
yeaaaaaaaah
Zita
lmao world of darkness is so stupid
Zita
i love it but also it's so stupid
6LilacMimeLions
it's so stupid
Platinum
i'm always so pleased when i see people use my dumb little dumpster fire emote
Zita
i feel like the culture around WoD is different though
6LilacMimeLions
[hides thick folder of filled-out owod character sheets]
Platinum
WoD's culture is insanely different, and that makes all the difference
Zita
like, it's a lot more acceptable to fumble your way through having a character who is kind of shitty mechanically because it's a game about getting into stupid problems involving each other more than it is a team sport where if your output is worse, you're dragging everyone else down.
Zita
WoD is a space where team cohesion is optional.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
The campaigns I've played in in the last decade, I ultimately always felt like I was chasing the game. I'd made the wrong character for the campaign. Character 1 would have been better in campaign 2 (not in Rise of the Runelords), character 2 in campaign 3 (not Tyranny of Dragons), character 3 probably better in Rise. Tiresome.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
But also mostly a DM issue.
6LilacMimeLions
OH an ad&d thing that nobody actually does anymore (and afaik never did in the past either) was roll attributes -> choose class instead of the other way around
Zita
I've made 5e characters a couple times for games that ultimately never panned out for various reasons, and I always began the process excited to come at it in good faith and ended the process feeling frustrated. Every time.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
Yep
Platinum
I always went abilities, then class, ahaha.
Zita
lmao there are enough people who claim to be die hards about it that I have to assume some actually did!
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
My dark history is that I basically started as a WoD larper.
Platinum
Then again, sometimes I'd shuffle ability scores around.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
In like 1994
6LilacMimeLions
YOU'RE NOT SUPPOSED TO MOVE SCORES!
6LilacMimeLions
CHEATER!
Platinum
ahaha
6LilacMimeLions
but yeah every time i've played people move their rolls around
Zita
look you're not gonna be judged here, two of my best tabletop friends are vampire larpers of old and a couple of my other good buddies are current werewolf larpers
6LilacMimeLions
unless it was specifically a "nobody moves scores, let's see how this plays out" thing
Platinum
I've known a lot of good WoD folks.
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
We were really wibbly with the rules even though we read the books over and over
Platinum
I'm not a huge WoD fan myself, but that's because my early experiences were not great.
Platinum
But I've nothing against the players (at least until they start acting wonky.)
Zita
Entirely fair because it's... definitely one full of potential for awful experiences
Zita
(my vampire larper friends have so many horrible stories, that vampire game was a nightmare)
6LilacMimeLions
lol vampire larps
Zita
But yeah I think the D&D stats thing is because people usually roll in with a preconceived idea of what they want their D&D character to maybe be like before the dice hit the table, and it sucks to roll up stats that can't be the class you want to play.
Platinum
One of my earliest vampire experiences was popping open a splat book about vampires in... Vancouver? Maybe? Might've been some other city, and running across an image where someone had been sexually assaulted and the blood resulting from that was flowing into a drain where it was explained in the text that it would be collected for drinks.
Zita
But also... the luck of the draw....
Platinum
Went way over my boundaries and turned me off the franchise as a whole.
Zita
(There's something about the "let the dice fall and see what happens" style of play that still really appeals to me in theory but I'll never get to play that and don't know if I could)
Zita
Vancouver is notoriously bad
Platinum
And the image was done up as if it were something sexy, not horrific.
Zita
maybe
Zita
I think I know what one you're talking about
6LilacMimeLions
oh god the "x by night" books are notorious shitshows
Zita
The problem, you see, is that for a lot of the X by Night books they were consulting with the given city's local vampire larpers.
Zita
You know, so that the one world of darkness could remain cohesive.
Platinum
oof
Zita
So they were basically canonizing a bunch of edgy stupid garbage invented by vampire larp nerds.
Zita
(or at least so the story has been passed on to me)
6LilacMimeLions
look, i know the guy who wrote clanbook baali, ok
6LilacMimeLions
the white wolf writing community is something
Zita
lmfao
6LilacMimeLions
(not a bad dude, honestly)
Zita
I've heard the one guy who was responsible for a lot of mage is an.... interesting..... individual
6LilacMimeLions
(but...intense)
6LilacMimeLions
brucato? yeah
Zita
SATYROS BRUCATO...
6LilacMimeLions
yeah, he's, uh...
6LilacMimeLions
yeah
Zita
Storm Constantine (of Wraeththu infame) also wrote some stuff for WoD I'm pretty sure
6LilacMimeLions
sounds about right
Platinum
Going back to my whining about cantrips, honestly, like. There was a take on them in Dragon Magazine, I believe it was for the 1st Edition version of cantrips. 1E's idea was that they existed, but most magic-users ignored them once they got their hands on real spells. They did basically 1 damage at most, and were mostly household chore stuff.
Platinum
Start fires, mend clothes, change flavors, create a single bee or mouse, etc.
Platinum
The thing was that, to use them, you had to sacrifice a first level spell slot in order to get two.
Platinum
Which kinda sucked.
Platinum
because, lbr, cantrips were cute and useful, especially if you're creative, but they weren't a replacement for first level spells.
Platinum
So a later Dragon Magazine article went "Y'know what? By 5th level, a magic-user has mastered their art so much that they can cast cantrips as many times a day as they like." which made it a lot more feasible in my mind? Also gave a neat flavor of, like.
Platinum
An experienced magic-user getting more powerful/knowledgeable without granting too much.
Platinum
So, like, I don't have a problem with 0th level spells being able to be cast endlessly. What I do have a problem with is the power of the current generation of 0-level spells.
Platinum
I think they made a lot more sense if you viewed them as apprentice spells that they came up with or learned to make chores easier while also mastering the fundamentals of magic.
Platinum
2E made cantrip into a first level spell and that just kinda missed the point of them.
Platinum
Because all of a sudden you're spending a whole first level spell slot on incredibly minor magic.
Zita
i feel like current D&D sees them as your primary attack option?
Zita
equivalent to how the fighter can always swing the sword
Platinum
Yeah, I dislike that because, like. Wizards already have weapons.
Platinum
Need to hit someone at range? 5E wizards can use a light crossbow, a dart, a dagger, or a sling. Need to hit someone close up? 5E wizards can use a quarterstaff or a dagger.
Platinum
Why would you give a wizard weapon proficiencies if you're expecting them to use magic spells endlessly?
Platinum
At that point, why are weapon proficiencies even a thing?
Platinum
At this point, weapons proficiencies are there for only two reasons
Platinum
First, to keep thieves from backstabbing people with a great sword.
Platinum
Second, to 'balance' caster classes by limiting their damage output... except that fails because they can just use cantrips to do more damage than martials anyway.
Platinum
Excuse me, not more, equal damage
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I was also over here trying to explain why a bard tangentially based on Prince even had any of these cantrips
𝖗𝖎𝖌𝖍𝖙 𝖕𝖗𝖔𝖕𝖊𝖗!
I think I was like, I guess this could be useful in a stage show, but even then...
asuka brain
the problem with dnd's really hard divide between caster and martial classes is that legendary warriors are often doing shit that's basically mamgic
asuka brain
like cu chulainn and his warp spasms
asuka brain
or hercules pulling off his own bullshit
asuka brain
or in arthurian canon you have a lot of weird nonsense like magic girdles that prevent you from being harmed etc
Rogal Dorn
yeah
Platinum
kay growing giant, gawain's increasing strength, etc
Platinum
or beowulf holding his breath for hours/days at a time and achilles' invulnerability
Platinum
I spent some time, years ago, saying that martials should become more superhuman as they leveled, but everyone always seems to think that means they should become spellcasters.
Rogal Dorn
Yeah them doing heroic bullshit would be bettet
Platinum
This is the point in the conversation where I start staring longingly at the HERO System again
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