Some of Shadowdark's main features: Torches and light sources last an actual hour of real time Six ability scores, 3d6 in order Separate race and class (cleric, fighter, thief, wizard) No skills, just ability score checks when needed A simple XP system based on treasure Low HP and damage
Simple encumbrance (carry a number of items equal to 10 or your Strength score) Randomized character abilities based on your class ("build tuning" is now... impossible! Let the dice fall where they may!) Edit: I forgot to add, it uses roll-to-cast instead of spell slots
作者心目中的D&D6e
TRPG
Torches and light sources last an actual hour of real time
Six ability scores, 3d6 in order
Separate race and class (cleric, fighter, thief, wizard)
No skills, just ability score checks when needed
A simple XP system based on treasure
Low HP and damage
Randomized character abilities based on your class ("build tuning" is now... impossible! Let the dice fall where they may!)
Edit: I forgot to add, it uses roll-to-cast instead of spell slots
Fantasy Heartbreaker不都是這樣麼