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as I watch a LotR videogame speedrun, I think about how...the thing is, LotR makes a shitty videogame, as such things are generally understood
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because while there are some battles, there aren't really...boss fights
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the Witch-King, yes, but Eowyn isn't a member of the Fellowship, which would be the player characters
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(even then, it takes...two, three exchanges?)
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right now they're fighting ghosts in the paths of the dead, which obviously does not happen
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not even in the movie
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the ghosts aren't enemies, they're reinforcements
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...okay I'm gonna make a bad joke, but
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the Lord of the Rings would be best represented...by a walking simulator
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slash a visual novel/talking game
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but people keep trying to make it an action game
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which requires inventing some enemies that can be truly defeated in battle
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the heroes defeat Saruman's forces at Helm's Deep...via survival and Gandalf finding reinforcements, but they never fight Saruman with anything but words
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the Battle of the Pelennor does have a boss fight, sort of, but several of the dramatic moments are again the arrival of reinforcements, and the Witch-King isn't defeated by Gandalf but by an NPC (Merry helps)
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the battle before the gates of Mordor is unwinnable and they know it, is a distraction
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the fight at the breaking of the fellowship is...also an unwinnable fight, like the one at the end of FF7 Crisis Core at best
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anyway: LotR walking simulator/indie-style game, you can't prove me wrong
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