lily!
it's weird seeing the disparity in how people handle different boss fights
lily!
like, a bunch of bosses that i had SO MUCH TROUBLE WITH (godrick namely) and were a massive pain for me were breezy for other people
lily!
and then i'm rolling over different bosses firs ttry that other people have had that experience with
lily!
this sounds weird but i think it's good game design
lily!
that different bosses are easier and harder depending on your playstyle means there are a bunch of different kinds of challenges in this game
lily!
unless you're going for very specific cheesy builds there isn't like, any superior build in the game. just different builds being better for different situations
magnet
yeah it's one of the most impressive things about it to me too
magnet
that and how open the routing is so different players also encounter a lot of things in a different order
magnet
from watching a few streamers play as well, even in the very early game everyone's path is super different
lily!
looks at how everyone flipped at my first boss being leonine misbegotten
lily!
yeah
oh i'm scary
it's a Fromsoft staple
oh i'm scary
sometimes somebody just clowns on specifically Kalameet every time
𝕁υѕт мєℓσ∂ιє
I totally agree. Like battlemage builds makes most fights significantly easier, but then there's a few where ranged battle just sucks
You're Quinner
the peaks and valleys of difficulty are both exaggerated for caster builds
You're Quinner
some bosses barely exist to you
You're Quinner
some will laugh and shatter your bones
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