AzureChrysanthemum
[FFXIV] New MNK is really cool
AzureChrysanthemum
I like how it flows a lot
AzureChrysanthemum
Also zipping around the field with Thunderclap feels SO GOOD
You're Quinner
the concept for it was to bring back the feeling of building up momentum from old school GL
You're Quinner
via the nadi
AzureChrysanthemum
After running one dungeon on it I am definitely giving strong consideration to maining it for the first time since Heavensward
AzureChrysanthemum
Really the big thing I like
AzureChrysanthemum
Is that the Job now feels like it rewards you for playing well instead of punishing you for messing up
AzureChrysanthemum
That was always a major block for me before even though I still really liked MNK but that plus the new mechanics with Blitz is just so good
AzureChrysanthemum
I also honestly appreciate the lessened positional dependence so I don't feel like I am having to work twice as hard for less DPS like I did in SHB and earlier
AzureChrysanthemum
Oh also cool thing on that dungeon run the tank went down and I Riddle of Earth/Bloodbath'd my way through the mob until the Healer could get the tank back up
You're Quinner
the safest way to do that is to pop RoE and just stop attacking
You're Quinner
until the tank's back
AzureChrysanthemum
Ah good to know I didn't have time to actually read the tooltip so I was just trying to figure out what to do
You're Quinner
the reduction is 20% per stack and you lose a stack with each weaponskill
You're Quinner
so if you pop and stop, you get 60% DR until you start back up
AzureChrysanthemum
I ended up getting 2 commends and I lived through the encounter so that was good at least!
You're Quinner
You know, I'm something of a tank myself
AzureChrysanthemum
Oh also Form Shift is SO MUCH BETTER now
AzureChrysanthemum
On further play there is way too much going on with MNK for me to play effectively
AzureChrysanthemum
I can't focus on cycling the correct attacks AND doing mechanics very well so I will not be able to optimize the rotation
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