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[LobCorp]Days 11-20 in here
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Assuming my new feathery friend lets me get to day 20
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Had Robertus go work on it, he got a normal result and enough boxes to remind me of its gimmick: it's on good results - and at QC0, which is reached through bad results and 2nd trumpet alerts
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Its escape information is locked behind a cost of 1m boxes, which is literally impossible iirc, which is another reason I love this guy so much: fucking with the game system itself to establish its threat is so good
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but also I think I have him way too early and may have to reset soon
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I think I'll leave him alone unless a meltdown happens on his cell...
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Okay! My facility is not equipped to handle Noon Ordeals!
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...gonna break my "one try per irl day" rule and try day 11 again
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watch me roll a different Noon
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I did, and handled it better. Weird thing happened though
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Plague Doctor grabbed Camille for a blessing during that - I never went above First Trumpet alert
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I thought at first, well, maybe I cleared out of Second so fast the music never queued up, but when I ended the day, First was the only one marked on the timeline
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So that was...odd.
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This abnormality gives no fucks about rules, apparently, up to and including its own...
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Never got a bad result on it either
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So now there are two blessed: Robertus, who got a good result while working a meltdown on it; and Camille, who was summoned to its cell for no good reason
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HEY I BEAT GREEN NOON I just had to have the entire facility clump up and target one at a time. Wove past them in door transitions, went ham when they occasionally went dormant
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Had them all retreat one room over when the robots woke back up, repeat
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Nobody died! First Trumpet even cleared completely while two killing machines were still wandering the halls too lmao
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Did have to send everyone back to the main rooms for a bit to heal back up though
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the only department with any clerks left is Information...
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Basil got himself blessed because Plague Doctor had a meltdown, but never had him grab anyone today. That's three...gotta get some equipment that doesn't take double damage to pale somewhere...
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https://images.plurk.com/60SZxMiQKwfOjOMBclhVOw.png new agents! This is Daniel, she's like an inverse Badatkke in that she and her family lived in the Backstreets until she won some kind of lottery/giveaway and won a brand new home in a Nest! ...Minus any continued means to help all its upkeep costs, so she went and applied for jobs and, well, here she is
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(unfortunately for her boyfriend and their three kids, who were kind of expecting to see her again anytime soon...)
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https://images.plurk.com/3YgujtAHbT6ewDKP7IjQOR.png this is Genie. The appearance RNG wants me to have a lot of blue-haired agents right now.
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They will hate everything this whole business turns out to stand for.
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If they survive to endgame at least
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https://images.plurk.com/6ujPdlOhda9j4HOWwaZOKO.png This is Cooper, who only ever goes by her last name.
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She is...well. Distill "teenage fangirl" down to its basic stereotypes. She never grew out of that, save that she's not stuck on aesthetics. Stoic and mysterious dudes with tragic backstories? She's all over that.
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she hates the "hero rescues the helpless girl" trope most because she's so unconfident she feels like she'd be the helpless girl and that's not a good feeling
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(she will learn confidence here or die)
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https://images.plurk.com/1otc8vHFhZ1NwIsuD0IN9U.png this is Elena, and they're so crowd-shy they read the fine print saying they couldn't leave until they'd served two months of work had been completed and still signed on.
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Being in a crowd of people has already begun to feel more like security than danger for them, now that the whole facility has had to gather in one spot to defeat giant symbolic - but still deadly - robots of doom
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https://images.plurk.com/2cmoF6j1Veo3dUaHaONZVK.png Aurora, the newest. Got nothing on her yet.
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She's from a Nest, thinks "chivalry" is an excuse to see people as weaker tied up in the illusion of kindness, and likes poetry. That's what I've got.
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...Plague Doctor, once a full day has been worked with him in the facility, will swap cells with something else on every load, so far divorced from the in-game flow of time that he doesn't care if a day was ever truly begun.
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Keep him around and he can just rearrange the entire facility in really interesting ways
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New Abnormalities appear to be moved into their cells the moment you click Begin Management, though; your newcomers will always be in the next open slot(s)
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https://images.plurk.com/2iAt51YlcIoI4FdCky7yOn.jpg this one's today's newcomer. I remember her name is Laetitia and her gimmick is that whoever works with her is stuck working with her and only her for the rest of the day, on threat of death!
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I remember nothing else about that condition however
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I'll put Robertus on witch duty
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Wow, repression was definitely not it. Plague Doctor's blessing boosting all Robertus's stats helped out a lot but he nearly died there.
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Insight is less than ideal but has produced okay results, and instinct is passable at higher levels
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upside: I have discovered attachment is best for her!
downside: she's on meltdown and Robertus is in bad enough shape from their last session one bad series of rolls could leave him dead or insane if I send him back
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so it's time to give Laetitia another playmate for today, they can rotate
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Katya, this one's all you
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Wow never mind what I said about new Abnormalities, Plague Doctor just decided not to move at all at the start of the last two days
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this time he immediately switched places with Training's tool abnormality
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(and when I reload the game tomorrow he'll have moved again)
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Two more blessed today: Genie and Space. If Doc Ominous manages to make it up to 11 people with no adequate gear in sight I'm definitely resetting to day 1 to buy some time instead of waiting on that last 12th
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All right, let's see what Plague Doc's done to my facility this time
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"where are my abnormalities now" is honestly a highlight of the session tbh, I'll be sad when I have to loop away from his bullshit for a while
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And now Hannah has joined the ranks of the blessed. PD's halfway there and I still have no gear higher than He-grade
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On a funnier note, nobody has been given Laetitia's gift today so far, because they're just too good - they keep getting good results and her gift is only given out on a normal
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And that's Aurora blessed too, now...
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And hit the end day button to keep Angelina from joining them too
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don't mind me just trying to grind for enough power to handle Alephs when we don't even have any Waws (yes it's spelled "waw" here idk why)
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Well, Space, Badatkke, and Robertus are my first grade 5 agents, so they could walk into most Aleph-grade abnormalities' cells without taking a sanity hit
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New department means new agents!
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Finn and Robertus have been moved to the new Safety department
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(Plague Doctor has also made himself right at home in its one containment unit - why has he been beelining for the new ones?)
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Anyway, they're joined by https://images.plurk.com/1Krq2PN5M04Jn5EaOKhgj4.png this newcomer. Not even going to try to pronounce her name
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(Backer names are an endless source of fun tbh)
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https://images.plurk.com/6yljo8DzJme4yvaTYOlLvm.png https://images.plurk.com/5iBDYtqDsnWdFPjAogHtg.png these two are filling in the voids in Information and Training, and they don't really trust people in general. If they survive a run to the lower layer they'll find a nice home under a Sephirah who also is at odds with everyone else.
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But that is very late game, and the environment is only getting more dangerous
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https://images.plurk.com/4e5GVXieoVV57j28YMaGWJ.jpg here's the new resident, who was in Safety until I loaded up the game and Plague Doctor did his thing.
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Yes, it's just static
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I know it can breach, but I don't remember the conditions
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anyway now I have four different breachers to fulfill that Training mission!]
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https://images.plurk.com/1zaEkCXS3n0T0LBwoNuokL.png Plague Doctor looks pretty cool in this just-over-halfway state
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...restarting day because I forgot to take the new department into account when maneuvering people out of major rooms for Violet Noon and lost a whole department :/
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LET'S TRY AGAIN
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oh god nvm I don't have 4 breachers, this one's behavior doesn't count
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ugggh
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Katya is now stuck on witch duty, I'd better not forget
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Yui joins the blessed...
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I have a buffer of 4 people and the game keeps giving me Teths...
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uggggh it's that Tin Man abnormality
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good news: I now have 4 individual breaching abnormalities
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bad news: this one CANNOT breach without killing an agent first
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day 16 is a memory repository day...
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so here's the plan: force all 4 breaches, claim Hod's dumb research, RESET TO REPOSITORY AND TRY AGAIN
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bonus points if I never have to deal with stupid murderous tin man outside of meltdowns again
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he's got a stat cap but I don't remember what
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okay that's that taken care of. Tin asshole managed to kill someone else while breaching but that's all going to be rolled back
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Next to breach: Ppodae, and I'm going to gather everyone in his hallway so he doesn't just kill a clerk and return to his cell himself because that's not suppression
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I am trying to do poorly on purpose, please stop scoring good results on Scorched Girl with wildly low odds
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...how do they keep rolling successes at a 30% chance
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okay, finally!
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last one: Forsaken Murderer
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and done! Just need to reach energy quota, end the day, sit through cutscene, and roll back to repository
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And there, repository system successfully exploited
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bonus: filled out all of Warm-Hearted Woodsman's information in the process. All I need from him now is his gear
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Okay, Woodsman gear obtained. Nothing There is queued up for the next empty abnormality slot - I don't have many people who are capable of working him but the sooner I start gathering high-end gear, the better
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(I filled out Training today, so Nothing There has no cell to live in yet, so I have some time to patch up those stat holes and get multiple people working him)
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Bad news: Woodsman makes, ironically, a very very good Temperance trainer...so there's nobody left who's capable of working him. We get one work session and that's it, so I'm saving it for a meltdown
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subsequent meltdowns will just have to be eaten
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okay, a day to get as many agents as possible prepared for Nothing There
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All I remember about it is it favors Attachment training and you need high Fortitude to work with it
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There's another stat you need at max level but I don't remember what
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nvm, learned the hard way that ending the day counts as a "return item" order for the whole facility - and one of my best, you know, one of the few that could feasibly help handle Nothing There - had just picked up Behavior Adjustment, which kills anyone who tries to put it back before 30 seconds have elapsed since they took it
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So, I will attempt this day again tomorrow
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Finn has been blessed, but, because I'm retrying the day, is not benefiting from Plague Doctor's gift statwise
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shame
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(but because Plague Doctor is Plague Doctor, he's still one of the blessed)
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sucks, had a great day with lots of stat promotions and a mission clear for Hod and Netzach at the same time, and then at the very end I accidentally kill one of my best guys so it's all for nothing
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