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People have said that Lancer is "swingy" like it's a bad thing
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The swingyness is a fuckign FEATURE
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Also the genius of the HP system
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Where like
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one attack will hit you for like 3/4ths of your HP
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And that's terrifying
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but you're FINE
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because you can restore your HP three times
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The game is really good at making players feel menaced while being in relative safety
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So a fight will start by like
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maybe an NPC gets a critical hit
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Maybe a player will lose 9 HP when their max HP is 12
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Maybe the player will be like "Oh fuck we're doomed"
moontouched
good compromise between "i want players to feel challenged" without the swingy unfairness of "entirely possible you can just get shredded into paste without being able to do anything about it"
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And then, maybe they'll get THEIR turn and do 14 damage right back
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They still have 4 structure they're FINE
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But the tension is through the ROOF
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It's so good
magnet
swingy chonky shots are good for mech combat feel ye
連続犬
Also swingy encourages players to take big risky dumb strats
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yup
ғᴏxʏᴍᴏʀᴏɴ
source: had 12 hp, lost 9 in first round, shat bricks
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Hannah: "OH FUCK I'M IN DANGER"
Me: :-)
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And then the rest of that fight happened
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which I honestly made pretty easy
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I just also
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got a whole bunch of really nice rolls right out the gate
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