
Vehrec
I just thought of the worst FPS in the history of anything, and I'm gonna call it Reload.

Vehrec
Reload's core conceit is ammunition tracking in excruciating detail

Vehrec
your bullets are in magazines, and those magazines are individually tracked in terms of fullness

Vehrec
if you pick up bullets from an enemy-they probably won't be a full magazine, but unless you stop and check, you don't know how many there are.

Vehrec
you can ram ??? mags into your gun and shoot, but don't be surprised if you suddenly have a few trigger pulls that go 'click click.'

Vehrec
if you want to top off a magazine, you have to take it out of your gun, pull bullets out of other mags, slot them in, and then reload

Vehrec
Oh, and sometimes if you reload in the middle of a firefight and the intensity is too high and you're trying to do parkour and fight, you might drop your magazine

Rogal Dorn
That sounds hilarious tbh

Vehrec
let's finnish it off with a little sprinkling of bad ammo/duds

Vehrec
sometimes you pull the trigger and nothing happens

Vehrec
then you need to manually clear out the gun, and hope it wasn't just a delayed detonation

Villain
Receiver was a game that involved like six different buttons for reloading your gun

HotXC
This sounds like something people might think they want until they play it

Vehrec
the reloading magazines bit is gonna be intentionally long and dull

Vehrec
just, like, pulling them out one at a time and then pushing them into the other one

Bloodededeborne
Yeah, that's kind of a kicker

Bloodededeborne
The decisions actually sound interesting rather than awful, it's the practice that would inevitably kill it

Bloodededeborne
And just think there might be enemies who deliberately fuck with you by screwing up the guns or ammo

HotXC
a real but risky tactic

Bolt Vanderhuge
....I mean, you're half describing Escape From Tarkov, which does keep track of every cartridge in a magazine and unless you have a translucent or mag with a peek window you have no idea how many bullets are in there. Just a vague idea based on weight if you check it

BattroidBattery
'okay men, we're being slaughtered by a highly improbable one-man army, BUT he depends entirely on recovering out ammunition to keep going. So we're going to sabotage all of it.'

Bolt Vanderhuge
And you can literally do the thing where you either slot in more ammo from your backpack into a partially depleted magazine, or take bullets out of another magazine to top off another. And I'll do you one better: every type of cartridge has different performance, from velocity, to penetration power, to damage, and more, and you can mix load mags

Bolt Vanderhuge
Tarkov doesn't have animations of painstakingly loading (or unloading) cartridges into magazines but it does take time in the field, but it does simulate it with a progress wheel. It doesn't have dud ammo either, but your gun can still misfire and you have to clear it, so it's not too far off.

Bolt Vanderhuge
It also doesn't do stress in flubbing your magazine while reloading either, though

Bolt Vanderhuge
But the point is, the game you're talking about already mostly exists

Bolt Vanderhuge
(I also love Escape From Tarkov, but I think that's because I'm quite possibly insane)

HotXC
and it's primarily multiplayer

Bolt Vanderhuge
And you can even do the mag-sabotaging gremlin thing

Bolt Vanderhuge
If you know what you're doing

Bolt Vanderhuge
Like, you can take a 7.62x39mm AK-patterned rifle and have several mags for yourself loaded with the right ammo. But then you can take one mag, put one round of 7.62x39 in it, and then stack the rest of the mag with .366TKM which fits in the same magazine types but is a fundamentally different round that will cause an AK to jam when they shoot it

Bolt Vanderhuge
So yeah. I'm pretty sure you just 90% described Escape From Tarkov. Which, once you know all the bullshit in the steep learning curve, actually becomes a pretty fascinating game to play

HotXC
sounds niche. but well thought out.

☆Tobu☆
Vehrec in here approaching game design like


Bolt Vanderhuge
Oh yeah. You generally wouldn't do the .366 TKM trap because it's purely a spite play. XDD

Bolt Vanderhuge
It goes in with the assumption that you'll end up dead

Bolt Vanderhuge
But the point is, you can do that