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what if I told you that Zelda OoT speedrunning just got even more broken than it already was
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"how is that possible" you say
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they can now arbitrarily write anything to any point in memory
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research is just starting but anticipating a sub-7 any% run soon
✶ 𝐇𝐨𝐇𝐨𝐇𝐨𝐬𝐡𝐢𝐧𝐨!
this is off the fucking chain
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it might take a while to unleash the full power of this exploit
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because it's just so unbelievably broad
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you can write almost anything to literally any part of game memory
the grink
...see you say that but now I hear "Paper Mario speedrunning just got even more broken"
DSTXC
n64 speedrunning is so good
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