Cute Quinn
here's some neat things about the video game I didn't like, Control
Cute Quinn
the game is pulling a The Shining on you from minute one
Cute Quinn
you enter the Oldest House, walk down a hallway with a couple portraits on the wall, do some stuff, then loop back around to the hallway to go down an elevator between the portraits
Cute Quinn
the first time you walk through the hallway there isn't an elevator in it
Cute Quinn
it gets retroactively by your need to access it
Cute Quinn
also Control canonically takes place in the same universe as Alan Wake
Cute Quinn
the metal song you listen to in the ashtray maze is written by two characters from AW
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and there's a report on an Altered World Event that's just referring to the events of that game
Cute Quinn
I probably would have liked Control a lot more if i had waited another year or two to play it
Cute Quinn
and done so on PC
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so it'd have a better framerate and accessibility options to lower the difficulty
Cute Quinn
the Oldest House contains Firebreaks, massive empty gaps in space dotted with narrow bridges that are the only way to cross them
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in the DLC, you go to the Foundations of the Oldest House, and you find a cave that appears to be a naturally-occurring Firebreak
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there's a cameo from Hideo Kojima as a voice talking to you in a sensory deprivation chamber that's being infested by an evil forklift
Gabiluzbad
I desperately want a Control 2 that learns from some of the mistakes of Control
Cute Quinn
Control but the primary enemy force isn't generic mans with guns
Cute Quinn
I love almost everything about Control other than the act of playing it
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