Super Mario World Restored - Fortress
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Quinneapolis
Dataminers found the original samples used for all the instruments in Super Mario World, found uncompressed versions of them, and recreated the music with what it would sound like at full fidelity
![](https://avatars.plurk.com/9047825-medium38294408.gif)
izzy.vrm
w hat
![](https://avatars.plurk.com/9047825-medium38294408.gif)
izzy.vrm
holy shit
![](https://avatars.plurk.com/10439050-medium78208241.gif)
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!
![](https://avatars.plurk.com/7152775-medium80035952.gif)
TWO OF THEM
in 400 years we'll still be finding cool shit in SNES games
![](https://avatars.plurk.com/7313608-medium40087281.gif)
Quinneapolis
I remember some of the wild popoff from datamining n64 games
![](https://avatars.plurk.com/7313608-medium40087281.gif)
Quinneapolis
like the functional arwing in ocarina of time
![](https://avatars.plurk.com/8959873-medium39232920.gif)
A Grinning DM
The what?
![](https://avatars.plurk.com/7313608-medium40087281.gif)
Quinneapolis
Zelda Ocarina of Time: Arwing in Korkiri Forest
![](https://avatars.plurk.com/8959873-medium39232920.gif)
A Grinning DM
Well, okay then
![](https://avatars.plurk.com/7313608-medium40087281.gif)
Quinneapolis
that's just sitting unused in the game files
![](https://avatars.plurk.com/10918038-medium40740098.gif)
ғᴏxʏᴍᴏʀᴏɴ
theory on the arwing is that they had the assets from star fox anyway, and it was used to test z-targeting moving targets
![](https://avatars.plurk.com/10918038-medium40740098.gif)
ғᴏxʏᴍᴏʀᴏɴ
my theory is that someone was fucking bored at nintendo
![](https://avatars.plurk.com/7313608-medium40087281.gif)
Quinneapolis
that would make sense
![](https://avatars.plurk.com/14028942-medium77124826.gif)
Lightning Bolt
well this certainly has implications about the sizes of loz characters
![](https://avatars.plurk.com/10439050-medium78208241.gif)
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or Star Fox characters
![](https://avatars.plurk.com/10439050-medium78208241.gif)
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Fox smaller than a real fox?