二神@非商委託開放中
@SagDK
Sat, Dec 19, 2020 7:54 AM
Sat, Dec 19, 2020 7:55 AM
5
【資料/3D】
Introduction to the Character Figurine Workflow with...
Zbrush角色模型製作
榊馨
Kaoru Sakaki
二神@非商委託開放中
@SagDK
Sat, Dec 19, 2020 9:00 AM
Sat, Dec 19, 2020 10:08 AM
Morph Target:
◆ Layer: Base mesh →
◆ Layer: Thickness (round) →
◆ Layer: Wrinkles
載入新的回覆
榊馨
◆ Layer: Base mesh →
◆ Layer: Thickness (round) →
◆ Layer: Wrinkles