Cute Quinn
Here's my weird concept for a time machine that could be in a semi-hard sci-fi story
Cute Quinn
after stewing on that last time travel conversation
Cute Quinn
it's predicated on the idea that the only time travel that can ever occur is time travel that has already occurred
Cute Quinn
accordingly, the machine cannot be activated under normal circumstances
Cute Quinn
if you just try to travel, it will fail
Cute Quinn
but every time it's used, in the future, successfully
Cute Quinn
it sends an impulse back to the moment of its first activation
Cute Quinn
and thusly all times when it will ever be used are stored, at the moment of its creation, in an inaccessible data black box
Cute Quinn
and then, it becomes active at specific moments in the future, when someone is going to use it to go back in time
Cute Quinn
so when you need to use it, and the effects of you using it have already occurred in the past
Cute Quinn
it will become usable at the exact moment you go to use it
Cute Quinn
then deactivate again
Gabiluzbad
I'm imagining it as like a portal
Cute Quinn
if you would, upon learning that you time traveled, refuse to time travel in order to cause a paradox, then it won't work for you
Cute Quinn
because your time travel wouldn't be consistent, so therefore it didn't/won't happen
Gabiluzbad
There's no on switch
Gabiluzbad
There's no date setting
Cute Quinn
the question is how it 'knows' what time to send you to
Gabiluzbad
You just walk up to it and hope
Cute Quinn
the answer is that it knows because you already arrived
Cute Quinn
which is weird and circular
Cute Quinn
but hey
Cute Quinn
that's time travel
Gabiluzbad
So wait I don't get the paradox thing
Gabiluzbad
if you would, upon learning that you time traveled, refuse to time travel in order to cause a paradox, then it won't work for you
Gabiluzbad
How does that prevent a paradox?
Gabiluzbad
If you refuse to time travel then it doesn't matter whether or not it would work for you
Cute Quinn
Because that paradox is predicated on you learning that you time travel in the future
Cute Quinn
so the machine by design refuses to let that situation ever occur
Gabiluzbad
So if you WOULD have tried to cause a paradox
Gabiluzbad
That aspect of you as a person
Cute Quinn
yeah
Gabiluzbad
would prevent the machine from working
Gabiluzbad
ok
Cute Quinn
then the machine will never send you
Gabiluzbad
Machine just looks at you like "This fucker looks like they want to cause a time paradox"
Gabiluzbad
"I'm not touching this"
Cute Quinn
another way to view it:
Cute Quinn
you use the machine
Cute Quinn
and go back in time and cause a paradox
Cute Quinn
this causes a breakdown of causality, and that timeline dies
Cute Quinn
and therefore
Cute Quinn
the machine never sends the impulse back to the origin indicating that the time travel occurred
Cute Quinn
therefore, when that time comes, it won't turn on
Gabiluzbad
The only timelines where the time machine can EXIST are the ones where no one causes a paradox
Cute Quinn
exactly
Rama
More or less legit
Rama
If you don't like self-culling Many Worlds, you could also look at your black box as information that exists outside of time
Rama
But frankly the former's easier to wrap your head around
Cute Quinn
either way, as we came to the conclusion of last time
Cute Quinn
the machine will sometimes let you time travel and sometimes won't
Cute Quinn
and the force that determines that looks like magic
Cute Quinn
but it's because it's relying on information that doesn't follow normal routes of causality
Rama
It occurs to me, semi-relatedly, that Chrono Trigger partially follows these rules
Cute Quinn
until you get the Epoch
Rama
For the first half to 3/4 of the game from our perspective, travel through the temporal Gates is carefully controlled by some willful Entity for a purpose the characters can only speculate on
Rama
The difference is in that universe only certain particular events are "required"
Rama
And everything else is basically a free for all
Rama
It's got a much more malleable sense of ontology than we presume the real world has
Rama
As long as particular key events like Lavos's arrival and Crono's apparent death happen when they're supposed to, reality is fine.
Rama
And I appreciate that neither CT npr CC make it 100% clear what the rules are because the characters don't have the means to figure that out. They just do what they can.
Cute Quinn
also because CT isn't really concerned with its rules
Rama
No, ultimately, it's an adventure story about saving the world. They figure out enough to do that and anything else is intellectual curiosity.
載入新的回覆