xyzzy
[reminded of it by peter's plurk but don't want to rant in it] Here's a sort of issue I have conceptually with digital CCGs
xyzzy
It's the area between low-level play and extreme top-level play
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where like...
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you have generally most of the cards you need
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and the main challenge is in assembling a good deck with the cards you have
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so if you can make a good deck, you can win good, and if you can't, you lose
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except
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like... we're on the internet
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so people have already figured out top tier decks
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that you can just go and google
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and then that whole aspect of the game is out the window because those decks will be better than yours
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and like you can choose to not look up those decks
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but the people you play against don't have to choose that
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and, as a result, their decks will be better than yours
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that's one of the many reasons I like deckbuilders like STS
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because you can't just look up the Best Deck and use it to win
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because you will have access to random ass cards and have to make the best of it as you go
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actually this is what drafts are isn't it
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I played myself
Jeff Laguna
yeah this is why most people who stream mtg arena and eternal do drafts a lot of the time, or are the kinds of people who figure out those top tier decks by just throwing shit at a wall to see if it works
Jeff Laguna
(or both)
xyzzy
drafts seem like the most interesting way to play most of these games
xyzzy
like the main strategic element of play is the prep, not the execution
xyzzy
so make prep part of the game
voidstaresback
Honestly like
voidstaresback
Magic has been like this for years as I understand
voidstaresback
I remember my cousins complaining about "netdecking" for years
DoveEaterXC
for eons
DoveEaterXC
drafts are so good tho
DoveEaterXC
I have won a draft and a constructed event tho
NekoIncardine
There's this 'C'CG out there called Keyforge that actually amplifies this in the physical CCG realm, though maybe a bit too far.
NekoIncardine
Which is basically Draft As A Formal Norm. You buy premade random decks - 10 cards from each of 3 of the game's 10 'colors'. Every deck has a unique back, so in standard play, there's no mixing decks. You pick the deck you have that best suits the event you're in (and even register it by name.)
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