Quinneapolis
[reminded of it by peter's plurk but don't want to rant in it] Here's a sort of issue I have conceptually with digital CCGs
Quinneapolis
It's the area between low-level play and extreme top-level play
Quinneapolis
where like...
Quinneapolis
you have generally most of the cards you need
Quinneapolis
and the main challenge is in assembling a good deck with the cards you have
Quinneapolis
so if you can make a good deck, you can win good, and if you can't, you lose
Quinneapolis
except
Quinneapolis
like... we're on the internet
Quinneapolis
so people have already figured out top tier decks
Quinneapolis
that you can just go and google
Quinneapolis
and then that whole aspect of the game is out the window because those decks will be better than yours
Quinneapolis
and like you can choose to not look up those decks
Quinneapolis
but the people you play against don't have to choose that
Quinneapolis
and, as a result, their decks will be better than yours
Quinneapolis
that's one of the many reasons I like deckbuilders like STS
Quinneapolis
because you can't just look up the Best Deck and use it to win
Quinneapolis
because you will have access to random ass cards and have to make the best of it as you go
Quinneapolis
actually this is what drafts are isn't it
Quinneapolis
I played myself
BERSERKER
yeah this is why most people who stream mtg arena and eternal do drafts a lot of the time, or are the kinds of people who figure out those top tier decks by just throwing shit at a wall to see if it works
BERSERKER
(or both)
Quinneapolis
drafts seem like the most interesting way to play most of these games
Quinneapolis
like the main strategic element of play is the prep, not the execution
Quinneapolis
so make prep part of the game
voidstaresback
Honestly like
voidstaresback
Magic has been like this for years as I understand
voidstaresback
I remember my cousins complaining about "netdecking" for years
ShootingXC
for eons
ShootingXC
drafts are so good tho
ShootingXC
I have won a draft and a constructed event tho
NekoInc, MSPM
There's this 'C'CG out there called Keyforge that actually amplifies this in the physical CCG realm, though maybe a bit too far.
NekoInc, MSPM
Which is basically Draft As A Formal Norm. You buy premade random decks - 10 cards from each of 3 of the game's 10 'colors'. Every deck has a unique back, so in standard play, there's no mixing decks. You pick the deck you have that best suits the event you're in (and even register it by name.)
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