I'm mainly rewatching this because it's fucking insane but let's use it as a chance to explain how DQ1's RNG works and why this run was possible (if deeply improbable)
Actually not first - where it starts is determined using a calculation with all of your stats and your name, so that it starts in a different place each time.
normally that's so random that it might as well be random - it's changing to an unpredictable new value from an unknown old value, and it's doing it sixty times per second
This would be tricky to work with, except for ANOTHER aspect of DW: If you stop moving, it takes 16 frames to start moving again. There's a minimum pause length.
And together this means that if you use a combination of a known starting seed (via known stats and name) and a known, exact combination of movements and minimum-length 16-frame pauses, you'll get the exact same RNG results every time.
That's why Nescardinality's movement on the world map keeps starting and stopping - he's moving in specific ways to make the RNG pointer dance in such a way that it skips all the numbers that would result in an encounter.
1. A perfectly informed player can manipulate the RNG to get just about any RNG result they want just by putting in the right inputs in the right order
Command?
is Nedcardinality skipping one number in the RNG tableCommand?
fan solidarityCOMMAND?
COMMAND?