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Just finished AC:Rogue. And I have to say that besides the first one, this one has the most replayability for me.
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
Shay is still Ezio 2.0 as far as pingponging off things when I try to make him do jumps and all, but Rogue has the fewest moments where I feel like I'm flinging myself at a wall over and over again.
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
(Besides 1. I feel like I have to keep saying that. AC1 has the simplest control scheme, imo, which is why pingponging is at a minimum, and level design is pretty much the same thing over and over again.)
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
The timed levels in Ezio's games, as well as the precision jumps that he just doesn't want to make mean that I don't want to go back to those games. And while I feel like Connor had the best controlability since Altaïr, the 'run through the burning boat' bit was nigh impossible.
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
Edward wasn't bad as far as controls, and his game was pretty okay up until the precursor temple bit with the fire wall things.
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
So yeah, AC:Rogue = second highest in replayability for me.
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/picky gamer
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
And now I'm DLing the updates for Unity.
⋆ᴛʜᴀᴛᴀʟɪꜱᴛᴀɪʀ⋆
Also: new favourite AC name typo in fics. Hatyham.
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