Call of Cthulhu - Official E3 2017 Trailer (RPG Horr...
That really does feel like it hits the Lovecraft atmosphere
Gabiluzbad
Gabiluzbad
I'm just curious what the actual gameplay will look like
Gabiluzbad
Because most lovecraft games I've seen seem to have the core engagement be "Hide from Thing or Thing kills you"
Gabiluzbad
Which...isn't terribly engaging honestly
Gabiluzbad
Like a bit of that is fine but if you base the entire game around it it gets kind of old
Rama
A good Lovecraft game, especially one based specifically on CoC, would probably be primarily a narrative investigation game with some survival horror mixed in.
Gabiluzbad
Goddammit
Gabiluzbad
You said "Narrative investigation game" and the first place my mind went was Ace Attorney
Gabiluzbad
And just
Gabiluzbad
Imagine that crossover
Dalrint
it a remake of Dark Corners or a straight new one?
Gabiluzbad
No idea
Rama
Trailer looks good
Rama
And more like what I was imagining
Rama
Although I think if you crossed Ace Attorney and CoC you'd just get my perpetually unformed concept of a 1930s pulp AU for Persona 4
Rama
Also look I was trying to say Heavy Rain without invoking the name Heavy Rain because I don't actually know any good mystery-thriller AAA games
Gabiluzbad
I liked the creature
Gabiluzbad
Where like it just kept GOING and you couldn't really make out where the it ended
Gabiluzbad
it was just this endless entity of incomprehensible THINGS
Gabiluzbad
Very creepy
kamikasei
A Lovecraft game should not involve hiding from a monster
kamikasei
A Lovecraft game should induce the feeling that there are monsters, somewhere, somehow, possibly right behind you, and you never see one for most of the game but you know they're there and people are disappearing and other people are just wrong somehow and -
Gabiluzbad
Like you could totally make the core gameplay be just
Gabiluzbad
fighting humans with guns
Gabiluzbad
That would be fine
Gabiluzbad
I think a lot of the game should feel like the opening to Bioshock Infinite
Gabiluzbad
where everything is peaceful and happy
Gabiluzbad
But
Gabiluzbad
You get the feeling that this is Not Right
Rabbit Crimes
I'm just reminded of a Lovecraft game Slowbeef played some of where like
Rabbit Crimes
The prologue is straight up just the player's detective PC getting dropped into a gunfight with a local cult and shit getting worse from there until he counters actual Mythos beings and gets so traumatized he represses his memories to the point of amnesia
kamikasei
Yeah, in multiple stories the monster (if there is one) only appears in implication until the very end, and all the action and conflict is investigating sinister goings-on involving human or apparently human townsfolk or cultists or whatever.
Rabbit Crimes
And the rest of the game looks to be him getting drawn back into various other Mythos happenings once his memory starts coming back, while trying to solve the mystery of What The Fuck Even Was That Bullshit There
Gabiluzbad
It looks like this game gives you a glimpse of the monstrous at the beginning
Gabiluzbad
and uses that to motivate you to avoid having a greater glimpse
Rabbit Crimes
Not an uncommon happening in some Mythos stories, actually
Rabbit Crimes
Though it's usually what happens to background character trying to warn the MC off from "learning too much"