"Play Dragon Quest Builders, it'll be fun!" "You can gather and craft in a colourful blocky world and help cute NPCs!" "There'll be puns, because come on, it's DQ, of course there will be puns."
I mean. This is an entirely accurate summary of Chapter 1! I built things and put adorable Hammerhood plushies in people's rooms when they weren't looking.
Now I'm in Chapter 2 and everyone is dying of horrible diseases in a poison swamp and I'm helping a nun build an infirmary and I accidentally brought back the wrong NPC when she sent me off to look for
a patient and now the guy seems to be coughing himself half to death and making sad debuff noises every few seconds and I ran away to do another quest but that one just makes me craft
a gravestone for someone because the other NPC I'm supposed to bring back to my base refuses to leave the hills until he has built graves for all the people who've died there.
which, on second thought, is maybe a bit silly given that the entire premise of the game is "this is a timeline where the Big Bad from the very first DQ game won and humanity nearly went extinct/lost the power to Create and everything is terrible"
(and I am, for the record, still quite entertained! ... partly by the part where I started the chapter by starving to death because I forgot how to craft food <.< )
meanwhile, I have wandered off to gather the materials for a water filtering tool because apparently we've all been drinking rather questionable water until now??
They've all got elements of this (well, the first few don't have much in the way of a story but aside from that), it just depends on the particular game how much they're buried under piles of goofiness and puns. I hadn't expected the "DQ meets Minecrafts (with quests and a bit more guidance)" spin-off to have much of a story at all, but, well, here we are.
My patients, in case you were curious, are still not any better, but hey, I built a vegetable patch now, so I can make them fries and baguettes and stuff. Y-yay?
(I bet the one who had been buried alive by some tree monsters whose attack skill reduces not your health but your food/hunger meter will appreciate it!)
"You can gather and craft in a colourful blocky world and help cute NPCs!"
"There'll be puns, because come on, it's DQ, of course there will be puns."
I hadn't expected the "DQ meets Minecrafts (with quests and a bit more guidance)" spin-off to have much of a story at all, but, well, here we are.